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New Unit: Arsenal
Posted: Sun May 09, 2021 3:19 am
by Aral_Yaren
Hi forumers, hope you well all day,
I want to propose a new structyre: Arsenal
Build by: Worker (by foundation)
Hp: 28
Armor: 2/4
Build turn: 12 (without Ambidextria)
Carry capacity: 2
Mending bonus for working from inside building: +2
LoS: 4
"Advanced kingdoms enhance workshops into arsenal to sustain the massive growing production"
Effect: it carries max 2 unit and allowing them to build things from inside. The structure also gives protection, though when fallen, all unit inside also fall.
Re: New Unit: Arsenal
Posted: Sun May 09, 2021 3:35 am
by Badnorth
This looks Interesting.
Re: New Unit: Arsenal
Posted: Mon May 10, 2021 12:02 am
by Aral_Yaren
I reconsider, when the building destroyed not att unit inside destroyed too - the first one on the carrier must survive, like almost all existed building.
Re: New Unit: Arsenal
Posted: Sun May 23, 2021 10:14 pm
by Morningwarrior
what can this construction do?
Re: New Unit: Arsenal
Posted: Sun May 23, 2021 10:54 pm
by Aral_Yaren
It is like TC - workers can build from inside, but protect garrisoned units and give a little mend bonus to workers working from inside.
Re: New Unit: Arsenal
Posted: Mon May 24, 2021 1:11 am
by Badnorth
Could be useful when building near the frontlines or something.
Re: New Unit: Arsenal
Posted: Mon May 24, 2021 5:58 am
by Endru1241
I see two problems here:
- only non-protective building allows construction from inside
- I don't think we need any construction time bonuses
Re: New Unit: Arsenal
Posted: Tue May 25, 2021 5:44 pm
by Aral_Yaren
Protective armor buff for unit inside seems fine, like a fortified TC since the building doesn't heal unit inside.
Above mend bonus, it correlates with building from inside TC - which actually gives some mend bonus from what I've seen so far. After all, it's optional.
Re: New Unit: Arsenal
Posted: Fri May 28, 2021 6:45 am
by Morningwarrior
maybe it works better if instead of the units having to stay inside to earn bonuses, it was an ability equal to the blacksmith with upgrade tools, it could be like this:
Ability: equipment supply
+4 mend bonus for construction units
Ability range: 2
duration: 2
cooling: 2
Re: New Unit: Arsenal
Posted: Fri May 28, 2021 6:49 am
by Morningwarrior
and also has the status
Hp:20
Atk:0
Def:0/6
Spd:0
Sight:4
Rng:0
Actions(for use of the ability):2
Requires:ambridextria
I do not know if I am in the best, but, please give your opinion
Re: New Unit: Arsenal
Posted: Fri May 28, 2021 10:30 pm
by Aral_Yaren
+4 mend buff is too much for 2 aura.
+2 mend bonus only for units inside is correlated with fortified TC mebd bonus. Actually, this is a buildable Fortified TC which cannot train units but gives protection and mend bonus for garrison.
Re: New Unit: Arsenal
Posted: Mon May 31, 2021 4:03 pm
by Morningwarrior
an arsenal is not something fortified, and a place where it stores and manufactures military machines, and stopping to think, I had another idea, give me a time that I already announced!