Demilition Boat Enhance IMPLEMENTED
Posted: Wed May 12, 2021 12:36 am
Imho, this unit is underused. I almost never see players , and personally use them in large naval battle. This mainly, imho:
1. For a 4 turn unit whose only achievement is to explode itself, Demolition Boat effect (not the damage) is low. To make our 4 turn has more benefits, they should be used against group of units, which is hard to do as usually Demolition Boat fall first.
2. They cannot be built by worker.
3. They are not stealth unit.
May I propose to make them "worth their cost"?
1. Add ability to plant petard, just like Demolition Ship.
2. Lower cost to 3 turn, in consequence of lowering damage.
3. Add buildable by worker, with longer mend than Galley
4. Make them stealth water units - this I believe is too much, but somehow I like the idea, in consequence of lowering damage.
1. For a 4 turn unit whose only achievement is to explode itself, Demolition Boat effect (not the damage) is low. To make our 4 turn has more benefits, they should be used against group of units, which is hard to do as usually Demolition Boat fall first.
2. They cannot be built by worker.
3. They are not stealth unit.
May I propose to make them "worth their cost"?
1. Add ability to plant petard, just like Demolition Ship.
2. Lower cost to 3 turn, in consequence of lowering damage.
3. Add buildable by worker, with longer mend than Galley
4. Make them stealth water units - this I believe is too much, but somehow I like the idea, in consequence of lowering damage.