Are These Races like AoF?
Posted: Fri May 21, 2021 4:08 am
Why is there a division of British, French and Mercenaries in Units Section? Are these like the races in AoF (i.e. a player can use only 1 race in a game)?
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Well... Yes... It has factions (races), but they arent like aof (more like Aoww)... They has pretty same units, and Mercenaries are available for all faction...MaharajaInfernape wrote: ↑Fri May 21, 2021 4:08 am Why is there a division of British, French and Mercenaries in Units Section? Are these like the races in AoF (i.e. a player can use only 1 race in a game)?
Why?
It is super effective...
I suggest not to make these factions like those in AoF. (I haven't played AoWW yet, but I assume factions in AoWW are like races AoF but with "pretty same units", as you said.) That is, in a game more than 1 faction should be allowed to be used. This is because there are going to be much more factions in future, such as Indian, Persian, Chinese, Japanese and many more. If factions are still added in this manner then they should be based on cultures with different military systems (like Western European, Russian, Indian, Japanese, etc.) and not simply on countries. If British and French militaries were very similar, they should be in same faction.Maxbirykov2004 wrote: ↑Fri May 21, 2021 12:49 pm Well... Yes... It has factions (races), but they arent like aof (more like Aoww)... They has pretty same units, and Mercenaries are available for all faction...
Hi! So this game is only focused on European factions and not all over the world like that in AoS? But IMO having units all over the world will be far more interesting. Then AoD will be even better than AoS because it is based on gunpowder age, and also in this era much more kinds of units of different parts of the world and much more information about them are known to us.L4cus wrote: ↑Fri May 21, 2021 8:59 pm Hi, buddy, i am the design leader of the project, u can share me any doubts u have. Fornow i will only set clear that this project is focused in european conflicts during the age of discoveries. That way, we wont have asian, african or american factions/races. Dont worry about that. We have already decided a limit of factions and decided what countries wil be those factions, only have 1 slot left for another faction (maybe italian or swedish).
We are going slowly polishing the first faction before advancing to the next one. We are open to suggestions, so feel free to share them with us. Thanks
Here I give some examples, both British and French were mainly based on infantry such as musketeers and pikemen (and later bayonet guns), and had less cavalry during this time. On the other hand, Poland had its military mainly based on cavalry such as winged hussars. So they should be on different faction. This is what I meant to say.MaharajaInfernape wrote: ↑Fri May 21, 2021 5:09 pm I suggest not to make these factions like those in AoF. (I haven't played AoWW yet, but I assume factions in AoWW are like races AoF but with "pretty same units", as you said.) That is, in a game more than 1 faction should be allowed to be used. This is because there are going to be much more factions in future, such as Indian, Persian, Chinese, Japanese and many more. If factions are still added in this manner then they should be based on cultures with different military systems (like Western European, Russian, Indian, Japanese, etc.) and not simply on countries. If British and French militaries were very similar, they should be in same faction.
By Indian units, I don't mean Indian sepoys employed on the East India Company, but I mean the units Mughal Empire (16th to 18th century) and other empires such as Maratha (18th century), which existed since much before the British.
I didn't ask for adding Aztec units because they didn't exist till 19th century.
I could not understand this. Early Modern military systems evolved differently throughout civilizations but also had much connections between them. Moreover, if Ottomans can be added then Persians can also be added, then Indians too. Then Chinese, Korean and Japanese. All civilizations had linkage between one another and so military tactics spread from one civilization to another.L4cus wrote: ↑Sat May 22, 2021 4:36 am the way asian civs evolved was far from european, so dont see this like a lack of variety, its just that historical accuary is the trait that we are looking for, and we would have to sacrifice this trait if we tried to add non european factions (only otoman are acepted and maybe another north africa civ)
Please try to understand. I never asked for the addition of Aztecs here; they are suitable for AoS.Gral.Sturnn wrote: ↑Sat May 22, 2021 5:30 am Aztecs in the 19th century?
Persians?
Theres a bit of a time gap but yes if theres enough info about this other civilizations they may be added but keep in mind that each project has its goals and limitations, by no means will we ever be able to represent the entire planet let alone all of the micro nations of asia.
I think you are again confused. I mean that in future AoD should contain units from different civilizations not only as special units but also as normal units in factions. (Like AoS has Dojo for Japanese units, Roman Garrison for Roman units, and Nordic, Celtic, etc. units with their respective buildings, and so on)Gral.Sturnn wrote: ↑Sat May 22, 2021 5:49 am Ah now thats different, you had me confused for a second, and yes we may add special units from other civilizations for campaings and such.
Like the anglo sikh war, anglo afghan war, the maratha confederacy and the such.
By 'civilization' I mean 'an empire or group of adjacent empires having similar military tactics'.MaharajaInfernape wrote: ↑Sat May 22, 2021 6:21 am I mean that in future AoD should contain units from different civilizations not only as special units but also as normal units in factions.
Okay... But whole world will be added in the future... For example i think about shogunat Tokugawa (Japane)...MaharajaInfernape wrote: ↑Sat May 22, 2021 7:42 amBy 'civilization' I mean 'an empire or group of adjacent empires having similar military tactics'.MaharajaInfernape wrote: ↑Sat May 22, 2021 6:21 am I mean that in future AoD should contain units from different civilizations not only as special units but also as normal units in factions.
If factions are to be made then, as I said before, apart from those of Western Europe, there should also be factions for Ming-Qing China, Edo Japan, Mughal Empire, Java & Indonesia, Tsar Russia, Ottoman Empire, Early Modern Iran and so on. These things are to be made in future and definitely not at this moment. But having so many factions can make the game complicated. But the game must be based on the whole world and not only on Western Europe. Thus, actually, I am completely against the concept of factions. I suggest to make categories instead of factions.
Sorry I don't have Discord and I cannot join it now. (I can't explain long reason here.) So for now I'll continue posting my suggestions here. (I hope you will allow me.)Maxbirykov2004 wrote: ↑Sat May 22, 2021 12:35 pm Mhm... Maybe we should talk about this at Discord? (https://discord.gg/DX5k9F6wQY)
Sure...MaharajaInfernape wrote: ↑Sat May 22, 2021 1:04 pm I was just thinking that someone would write this again.Sorry I don't have Discord and I cannot join it now. (I can't explain long reason here.) So for now I'll continue posting my suggestions here. (I hope you will allow me.)Maxbirykov2004 wrote: ↑Sat May 22, 2021 12:35 pm Mhm... Maybe we should talk about this at Discord? (https://discord.gg/DX5k9F6wQY)
feel free to make ur suggestions...u like this time lap in particuliar?MaharajaInfernape wrote: ↑Sat May 22, 2021 1:04 pm I was just thinking that someone would write this again.Sorry I don't have Discord and I cannot join it now. (I can't explain long reason here.) So for now I'll continue posting my suggestions here. (I hope you will allow me.)Maxbirykov2004 wrote: ↑Sat May 22, 2021 12:35 pm Mhm... Maybe we should talk about this at Discord? (https://discord.gg/DX5k9F6wQY)
But now I am giving many suggestions may not last longer. I may not get enough time to give suggestions regularly in future because of my other works (like studies). Do I have to keep giving suggestions regularly if I download the dev version?L4cus wrote: ↑Sat May 22, 2021 4:40 pm u could download the game itself to try it. we are in development so there is a lot of missing units, spells, techs, structures... u can play multiplayer with us as well, and enjoy it. that way u can see what the game lacks. If u want, then send me a private message with ur email