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Vanguard Shield Knight ACCEPTED
Posted: Mon May 31, 2021 4:51 pm
by godOfKings
@Endru1241 3rd tier upgrade of the shield knight
Tech cost:6
Cost:4
Hp: 47
Atk:12
Armor:5/7
Speed:4
Spell resist: 0%
Bonus: same as heavy shield knight
Description: The most heavily armoured mounted knight. They are the main shock troopers and responsible to lead the charge in the army. Due to their big shields and heavy armour, they are difficult to kill but slightly slow.
Re: Vanguard Shield Knight
Posted: Tue Jun 01, 2021 8:25 pm
by Endru1241
Gendarme, Elite Pikeman and Halberdier would now need 2nd upgrade of blacksmith (or some other boost) to finish Shield Knight in 2 attacks.
Good.
Should be balanced.
Re: Vanguard Shield Knight ACCEPTED
Posted: Tue Jun 08, 2021 2:25 am
by SirPat
Amazing sprites ⊙_⊙
Re: Vanguard Shield Knight ACCEPTED
Posted: Tue Jun 08, 2021 7:48 am
by godOfKings
People claimed that the 2nd tier looked like it should b 3rd tier, so i had to live up to their expectations and make a better sprite than the 2nd tier
Re: Vanguard Shield Knight ACCEPTED
Posted: Tue Jun 08, 2021 7:53 am
by Badnorth
godOfKings wrote: ↑Tue Jun 08, 2021 7:48 am
People claimed that the 2nd tier looked like it should b 3rd tier, so i had to live up to their expectations and make a better sprite than the 2nd tier
And that worked quite well. It looks better than the 2nd tier in-terms of equipment.
Re: Vanguard Shield Knight ACCEPTED
Posted: Wed Jun 09, 2021 6:28 am
by godOfKings
I tried to make it based on the paladins of age of empires but i m still not satisfied with feather, i think i should use pure white colour for the bottom layer instead of player colour, wat do u guys think? The super heavy and slow paladins will b different from the cavaliers instead of their upgrade in aos
Re: Vanguard Shield Knight ACCEPTED
Posted: Fri Jun 11, 2021 6:24 pm
by Morningwarrior
godOfKings wrote: ↑Mon May 31, 2021 4:51 pm
@Endru1241 3rd tier upgrade of the shield knight
Tech cost:6
Cost:4
Hp: 47
Atk:12
Armor:5/7
Speed:4
Spell resist: 0%
Bonus: same as heavy shield knight
Description: The most heavily armoured mounted knight. They are the main shock troopers and responsible to lead the charge in the army. Due to their big shields and heavy armour, they are difficult to kill but slightly slow.
my god what a beautiful troop, did you do it? godofkings?
Re: Vanguard Shield Knight ACCEPTED
Posted: Fri Jun 11, 2021 7:58 pm
by godOfKings
Since i made the heavy shield knight sprite, i had a clearer idea how to improve it to make the 3rd upgrade while keeping consistency so obviously i should have been the one making it, if i didnt take a break i would have done this a long time ago, but i still must give endru the credit for making the perfect size of heavy shield knight helmet which gave me new insight on how to make something appear large without actually making it large
Anyways thanks for the compliment, it makes me happy to see my drawings r appreciated

and i also think this is so far the best sprite i have ever drawn, just because of this drawing i believe people will use more shield knights than normal knights

Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 12, 2021 3:20 am
by SirPat
Im actually a shield knight user, and yeah its true that the 2nd uograde looks like a 3rd upgrade and actually sometimes I dont even upgrade it cause I dont like the appeal of it turning into some giant dark knight, but this 3rd uograde looks sooo amazing that I want to train these every match

Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 12, 2021 6:33 am
by godOfKings
My reasoning is they represent vanguards, in an army of heavy knights they will stay in the front of the charge and likely to die first in a clash before the rest of the knights follow, so in that reasoning they can b considered to have lower social status than the rest of the knights, but they also brush with death a lot so they r physically stronger and more resilient
Like i played a few strategy rpg games and in those games, the black knights were like this, they were treated as slaves and forced to head the charge in any wars, but due to their fighting experience they were much stronger and could survive all alone against an army of enemies, so i made the heavy shield knight a black armored knight
But i was also partly influenced by the basic unit which had dark skin on face and rode a black horse
Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 12, 2021 9:44 am
by SirPat
godOfKings wrote: ↑Sat Jun 12, 2021 6:33 am
My reasoning is they represent vanguards, in an army of heavy knights they will stay in the front of the charge and likely to die first in a clash before the rest of the knights follow, so in that reasoning they can b considered to have lower social status than the rest of the knights, but they also brush with death a lot so they r physically stronger and more resilient
Like i played a few strategy rpg games and in those games, the black knights were like this, they were treated as slaves and forced to head the charge in any wars, but due to their fighting experience they were much stronger and could survive all alone against an army of enemies, so i made the heavy shield knight a black armored knight
But i was also partly influenced by the basic unit which had dark skin on face and rode a black horse
Ohh thats pretty cool history on the design
Re: Vanguard Shield Knight ACCEPTED
Posted: Wed Jun 16, 2021 6:26 pm
by Morningwarrior
godOfKings wrote: ↑Fri Jun 11, 2021 7:58 pm
Since i made the heavy shield knight sprite, i had a clearer idea how to improve it to make the 3rd upgrade while keeping consistency so obviously i should have been the one making it, if i didnt take a break i would have done this a long time ago, but i still must give endru the credit for making the perfect size of heavy shield knight helmet which gave me new insight on how to make something appear large without actually making it large
Anyways thanks for the compliment, it makes me happy to see my drawings r appreciated

and i also think this is so far the best sprite i have ever drawn, just because of this drawing i believe people will use more shield knights than normal knights
What program do you use to make pixel arts?
Re: Vanguard Shield Knight ACCEPTED
Posted: Wed Jun 16, 2021 8:27 pm
by godOfKings
If u zoom in on this image until u can see each individual pixels, u will realise it actually looks very ugly... It took a lot of practice to perfect the end result of the drawings, i first used pixly then used pixel studio which had easier and more comfortable access to layer designs
Tried a new feather style, ended up with a cotton candy... I have been trying quite hard to match the heavy knight upgrade tech image
Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 19, 2021 4:43 am
by Morningwarrior
your name should be godofpixel
Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 19, 2021 3:47 pm
by godOfKings
Another attempt with a smaller feather...
Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 19, 2021 3:57 pm
by Badnorth
Hm, i think it's far better than the ones you've presented.
Re: Vanguard Shield Knight ACCEPTED
Posted: Sat Jun 19, 2021 4:45 pm
by godOfKings
I guess if i fail in life i still have a chance at becoming a hairstylist thanks to my pixel hair styling experience
Re: Vanguard Shield Knight ACCEPTED
Posted: Sun Jun 20, 2021 3:02 am
by Badnorth
godOfKings wrote: ↑Sat Jun 19, 2021 4:45 pm
I guess if i fail in life i still have a chance at becoming a hairstylist thanks to my pixel hair styling experience
Lol, that's for sure
Re: Vanguard Shield Knight ACCEPTED
Posted: Tue Jul 20, 2021 2:39 am
by godOfKings
How is this? I think this might b better than the original feathers, wat do u guys think?
Re: Vanguard Shield Knight ACCEPTED
Posted: Tue Jul 20, 2021 4:10 am
by Badnorth
Looks like flower petals.
I like the current one more. This different hair styles can be put as skins (?) Common ones called "Hairstylist's Works".
Re: Vanguard Shield Knight ACCEPTED
Posted: Tue Jul 20, 2021 4:54 am
by godOfKings
thnx i will try harder next time... i m trying something like this
https://www.google.com/imgres?imgurl=ht ... egUIARCQAg