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The nuckelavee

Posted: Tue Jun 08, 2021 5:30 pm
by Puppeteer12
Based on the folklore with the same name.


Trainable at dark alter
Cost:7
Hp:180
Attack:28
Range:2
Action:2
Armor:5
Pierce:3
Speed:6
Sight:7
Mental resistance:50%
Abilities:
Grab- grabs a unit disabling thier movement but it can't move 2 tiles away from the target, can be cancelled manually or if the target dies.
Nuckelavee charge - +10 power, +1 speed, +1 action, cool down 3, duration 1.
Description:
A demon that looks like a horse with a torso of a skinless man with long lanky arms conjoined on it's back.

Re: The nuckelavee

Posted: Tue Jun 08, 2021 5:41 pm
by makazuwr32
I am not sure if technically grab ability is possible

Otherwise it is somewhat fine.

Re: The nuckelavee

Posted: Wed Aug 04, 2021 6:23 pm
by Puppeteer12
Sorry for the late reply but for the grab ability how about reduce the target movement to 0 but can still attack and use abilities and reduce the movement of the nuckelavee to 2 and the nuckelavee can still attack while grabbing but just with one action.

Re: The nuckelavee

Posted: Thu Aug 05, 2021 2:04 am
by makazuwr32
The thing is it is not possible to fix nuckelavee's position near grabbed unit if it still can move.

Re: The nuckelavee

Posted: Thu Aug 05, 2021 3:36 am
by Puppeteer12
I meant it as a rework to the grab ability, that means excluding the 2 tile limitation.