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Berserk upgrade — ANSWERED
Posted: Thu Jul 29, 2021 5:42 pm
by Salamandra
200 life
36 damage
4 armor
8 armor piercing
2 move in one turn
4 speed
6 turn to create
Bleeding effect in attacks
And rune of healer
Is my friend suggestion, the berserk need more possibilits and good to attack enemys
Re: Berserk upgrade
Posted: Fri Jul 30, 2021 3:16 am
by makazuwr32
Berserk later will be part of slayers sub and will be reworked.
Slayers will not have any armor at all but will be purely offencive sub.
Re: Berserk upgrade
Posted: Fri Jul 30, 2021 12:58 pm
by Salamandra
Hmmm right, the bleeding not is bad idea no?
Re: Berserk upgrade
Posted: Fri Jul 30, 2021 2:06 pm
by makazuwr32
Bleeding may be presented but it is existing effect so only in same variant.
Also since it will be a full sub (slayers) it is not nessessary to give bleeding to all of them.
Slayers will be a single tier sub who will be affected by attack techs and will have their own unique set of hp increasing techs so in general leveling ideas for units in this sub into different ones will be rejected.
Re: Berserk upgrade
Posted: Mon Aug 02, 2021 4:06 pm
by makazuwr32
Archived.