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Explosive minecart(or explosive cart)

Posted: Fri Sep 03, 2021 2:02 pm
by MrLich
Idea is a pretty simple, a fast moving suicide explosion unit that cant be put inside wagons(already a exploding wagon), either working as cheap, spammable, one use fireball(or siege demolition explosion) , or maybe add extra boom power at the cost of the cost and add some durability to it. Name:explosive minecart. Hp:50(thats on cheap variant). Dmg:0(its supposed to go boom, not fight). Spd:4 or 5. Cooldown:2. Armor, pierce armor:0. Sight:5. Abilities:explode(no need to explain, either a fireball centering from cart, or a anti building explosion) alternate option for ability, set fuse(you need to use this ability in order to go boom next turn)

Re: Explosive minecart(or explosive cart)

Posted: Sat Sep 04, 2021 8:05 am
by makazuwr32
No. Explosives are costly.
No cheap suicide unit.

Also it is not fitting for dwarves' gamestyle.

Re: Explosive minecart(or explosive cart)

Posted: Sat Sep 04, 2021 8:18 am
by MrLich
Suppose you have a point,guess cart is scrapped

Re: Explosive minecart(or explosive cart)

Posted: Sat Sep 04, 2021 8:21 am
by makazuwr32
Dwarves may get a suicide unit but in a sub of gnomes.
Some sort of explosion golem.

Re: Explosive minecart(or explosive cart)

Posted: Sat Sep 04, 2021 8:34 am
by MrLich
Golem i think is tad anticlimatic, like walking mines or small exploding suicide crawlers feel better in terms of design, but thats just my opinion

Re: Explosive minecart(or explosive cart)

Posted: Sat Sep 04, 2021 8:37 am
by makazuwr32
Who said that golem unit is just a humanoid?

We in our fantasy can call "golem" of gnomes any mechanical unit. Of any form and shape.
By the way there was an idea of animal-shaped golems for gnomes, and mechanical dragon with flamethrower also will be a thing.