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Ai-Assasins

Posted: Tue Dec 23, 2014 10:54 pm
by balint
Can the Ai use assassins?
because I played quite much recebtly, and the Ai didn't used a single assassin.

Re: Ai-Assasins

Posted: Wed Dec 24, 2014 4:48 am
by Stratego (dev)
yes, it can be.

AI uses only those units that is defined as "best against me", so an archer have eg. the skirmisher defined to skirmi will be produced against archer.
i think assassin whould be good against hard to defeat targets like elephants, hoplite, so i could define that - what do you think?

(and of course there is a default production list too - but i did not wanted to produce assassins by default..

....
... actually i think ai would not use assassins wisely, it would even kill a simple scout dog with its assassin if it can reach it - and that would be waste of 4 turns assassin production - so i better make it a little more clever before activating the assassin in the AI.

Re: Ai-Assasins

Posted: Wed Dec 24, 2014 7:30 am
by balint
Ok.

What do you think, how much time does the Ai.need, before it can start use assassins wiseluy?

Re: Ai-Assasins

Posted: Wed Feb 24, 2016 2:47 pm
by TheBluePhoenix
Well it is time you made ai expert category which has all freedoms the player have(access to all units, structures, upgrades, techs, etc) alongwith additional benefits(know where the player is and so on ) and also increased intelligence

Re: Ai-Assasins

Posted: Thu Feb 25, 2016 3:46 am
by DoomCarrot
The AI is pretty stupidn :lol:

I can hold my own with 1 tc against an AI with 5 and come back to beat them. (Not actually joking). :P

Re: Ai-Assasins

Posted: Thu Feb 25, 2016 5:06 am
by TheBluePhoenix
Yes. The key to win with ai is just give some time-within 30 turns you would have upgraded units, sige units, etc while the ai would still be building walls :oops:

Re: Ai-Assasins

Posted: Thu Feb 25, 2016 5:25 am
by DoomCarrot
Exactly. The three steps to surviving the AI:

1. Fortify
2. Upgrade
3. Rush