Spell armor
Posted: Tue Oct 12, 2021 10:52 am
It doesnt need to end as a human tech, it could end simply as a whole mechanic, or spell, idea is adding a new armor Type that lowers dmg of spells, possibly abilities, either through spell, or passive and tech option, if the latter, casters, and anti casters should propably have high passive magic armor, rest have none, or rather low,(elves propably should have high magic armor as a racial bonus)