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version 1.160

Posted: Thu Oct 21, 2021 11:53 am
by Stratego (dev)
version 1.159 is published

Re: version 1.160

Posted: Sun Oct 31, 2021 7:17 pm
by Stratego (dev)
uos already

New scenario map:2021 Halloween map
New:Dark temple and Knights of the apocalypse tech
Changes:Several balance changes



please check as soon as u can as the halloween map should be published very soon - thanks!

daniel

Re: version 1.160

Posted: Mon Nov 01, 2021 9:23 am
by Stratego (dev)
last update is uos 10.

please check.

Re: version 1.160

Posted: Mon Nov 01, 2021 6:00 pm
by Stratego (dev)
Some fixes on some mounted unit walkabilities.

uos 10

Re: version 1.160

Posted: Mon Nov 01, 2021 10:30 pm
by Stratego (dev)
new update about building fixes.
uos 5

Re: version 1.160

Posted: Tue Nov 02, 2021 9:55 am
by makazuwr32
Might have still miss something but for now it is seems to be fine to release it.

Re: version 1.160

Posted: Tue Nov 02, 2021 10:44 pm
by MrLich
Ud are more incomplete than scale folk now, anyone who wins using it now, hats off

Re: version 1.160

Posted: Tue Nov 02, 2021 11:12 pm
by Stratego (dev)
i just won one in last few days if that count.

Re: version 1.160

Posted: Tue Nov 02, 2021 11:21 pm
by MrLich
Was it before the apocalypse knights tech implemented, and was it against decent opponent?

Re: version 1.160

Posted: Tue Nov 02, 2021 11:24 pm
by MrLich
No matter how bad ud currently are, winning against random Players is still within reason, but in any serious match ud are whipping boys, especially since they lost one of their biggest advantage

Re: version 1.160

Posted: Tue Nov 02, 2021 11:25 pm
by Stratego (dev)
it lasted about a month and ended last week.
decent: not sure - i dont know those players.

Re: version 1.160

Posted: Tue Nov 02, 2021 11:44 pm
by MrLich
Ok, then it was propably before giga nerf, beside ud propably will change over time into a proper race,they Just need a drastic change

Re: version 1.160

Posted: Wed Nov 03, 2021 6:19 am
by Jerryqian39
i generally agree with mr lich

Re: version 1.160

Posted: Wed Nov 03, 2021 7:56 am
by MrLich
They definitely need accesible tanks, something with both good melle and ranged armor, wight could fix that, ranged units with good range, elites that can fight toe to toe with other races elites, like dwarfs machines and Defenders for example, propably a detox of useless units and techs, as its cramped to brim with them, a proper tech tree, even if its diffirent, with out tech scaling ud always lose lategame, and propably some option for support, even if its diffirent kind of one, and most importantly siege, the number of times i saw wrecking Ball, corpse flinger in multiplayer games is a whooping 0,and theres a good reason for that