Generic musketeer and melee
Posted: Fri Oct 29, 2021 6:50 pm
Generic musketeer. There are already 2 units, but they're ottoman janisarry and spanish. A generic musketeer wouldn't be very powerful alone, being that early muskets were relatively inaccurate. Also with this, light musketeers, less protected faster units, and perhaps some other firearms like flintlocks.
About melee, a cut and stab would be more interesting, or atleast more attack types for some variety. Cut or slice, which ever term is correct, is the standard attack, but stab (for swords) might be more accurate, faster/less predictable, and won't compromise the unit to remove their shield to attack.
Correct me if i missed something. I did, in fact, check the units to make sure. I don't see any of these. As such i am suggesting.
About melee, a cut and stab would be more interesting, or atleast more attack types for some variety. Cut or slice, which ever term is correct, is the standard attack, but stab (for swords) might be more accurate, faster/less predictable, and won't compromise the unit to remove their shield to attack.
Correct me if i missed something. I did, in fact, check the units to make sure. I don't see any of these. As such i am suggesting.