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Terrain changes(most,trench) stay even after you restart map IMPLEMENTED
Posted: Thu Nov 04, 2021 8:05 pm
by Cantarzo
Playing descent campaign encirclement, moat and trench
Stay even after restart(didn't check other terrains or maps)
Re: Terrain changes(most,trench) stay even after you restart map
Posted: Thu Nov 04, 2021 8:08 pm
by makazuwr32
@Stratego (dev), @Endru1241.
Is this bug came back from afterlife or it is still alive as cockroach?
Re: Terrain changes(most,trench) stay even after you restart map
Posted: Thu Nov 04, 2021 8:15 pm
by Endru1241
Still very much active.
It's in the code requests for AoS and stratego gave me an answer, that any changes in saving map are very complicated and big.
I may be wrong, but I recall "days of coding".
So there is not much hope to get it fixed anywhere close.
Re: Terrain changes(most,trench) stay even after you restart map
Posted: Thu Nov 04, 2021 8:24 pm
by makazuwr32
Than 1 question:
Does this also apply to terrain clearing and roads construction as well?
Re: Terrain changes(most,trench) stay even after you restart map
Posted: Thu Nov 04, 2021 8:32 pm
by Endru1241
As far as I remember - yes.
It just have some weird way of saving whole decoration layer, so that it's not always cleared when it should along the map.
Re: Terrain changes(most,trench) stay even after you restart map
Posted: Thu Nov 04, 2021 8:41 pm
by makazuwr32
I see.
That it is additional reason to NOT give any options for now to change terrain for any races in aof.
Re: Terrain changes(most,trench) stay even after you restart map IMPLEMENTED
Posted: Thu Nov 04, 2021 11:38 pm
by Stratego (dev)
good news it was also reported or talked a few days ago so in these few days i tried to find out the problem - messy as hell but i think i have a solution - but... as always - i might have ruined many other working things starting from mapediting, sendig it to be implemented, or continuing already started local game or multiplayer game ...
so please try to catch these possible new faults.
thanks!
uos 10 in aos