Page 1 of 1
Show player number in units
Posted: Fri Nov 05, 2021 12:04 pm
by b2198
I think it would remove the necessity for colors to be unique if units had a small number in their corner showing the player they belong to, maybe toggleable like factory productions that show above the buildings, for people that don't like it.
Something like this (but I am horrible with graphics, so it looks horrible, but could be improved by other people)

- test.png (3.3 KiB) Viewed 2719 times
Re: Show player number in units
Posted: Fri Nov 05, 2021 2:07 pm
by makazuwr32
I see several problems here:
1. Some units have quite big graphics and this number will just not fit well;
2. On different tiles this number might be visible very poorly or even not visible at all;
3. Team color allows for players to easier recognize own units, allies and eneimes. If every one will have same color it will be much harder to plan moves and will only make game worse;
4. Result of point 3 — it will increase time required to take turn by a lot and i am not sure if players will acknowledge this change well. Much higher chance to loose part of community (i think that loosing even 50% of community due to this change is not impossible).
So i am against this.
Re: Show player number in units
Posted: Fri Nov 05, 2021 2:31 pm
by b2198
Fair enough.
How do colors currently work in relation to images? I'm asking just to know how much trouble it would be to add more colors, would all images of all units have to get a new color version, or is there something in the images themselves that marks the spots where the colors will be dynamic?
Re: Show player number in units
Posted: Fri Nov 05, 2021 2:38 pm
by Endru1241
Completely dynamic.
Every pixel with rgb values 255, x, 255 is translated to player color.
Re: Show player number in units
Posted: Fri Nov 05, 2021 3:31 pm
by b2198
Nice. Then excuse-me, I have another suggestion to open XD
Re: Show player number in units
Posted: Fri Nov 05, 2021 4:57 pm
by Endru1241
I correct myself.
Green value is the only one free for teamcolor, so 255, x, 255.
I somehow recalled from one program, where it was in order rbg.