EVENT: Magic "event"s
Posted: Wed Jan 21, 2015 9:31 am
Some Ideas of magic techs...
Black Magic/Necromancy -
Increases damage of magic by 20%
Decreases power of healing magic
4 turns
Mending -
Increases healing power by 40%
Decreases power of aggressive magic
4 turns
Conjuring -
Increases summoned unit's power by 40%
Decreases power of strengthening magic
4 turns
Enchantment -
Increases Strengthening magic power by 50%
Decreases power of Summoning power
4 turns
What do you think?
Or just one mega-tech?
Black Magic/Necromancy -
Increases damage of magic by 20%
Decreases power of healing magic
4 turns
Mending -
Increases healing power by 40%
Decreases power of aggressive magic
4 turns
Conjuring -
Increases summoned unit's power by 40%
Decreases power of strengthening magic
4 turns
Enchantment -
Increases Strengthening magic power by 50%
Decreases power of Summoning power
4 turns
What do you think?
Or just one mega-tech?