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curiosity about the zero touch group
Posted: Sat Feb 05, 2022 5:29 pm
by Morningwarrior
one thing that I've been very curious about for a while is the size of the team that works on age of strategy, since 2013 bringing updates and with a cooperative community and something almost difficult to see in any media of a game, so I'm curious to know what the size of the team is and who started it and why he had this idea to create this game.
Re: curiosity about the zero touch group
Posted: Sat Feb 05, 2022 8:16 pm
by Midonik
It's literally just Daniel right? And forumers, I suppose.
Re: curiosity about the zero touch group
Posted: Sat Feb 05, 2022 8:24 pm
by Stratego (dev)
yes.
- the "code" developer is only me: Daniel (however recently i have received some help in code too that is awesome!)
- but all forumers (FANs) can put their ideas in and help the game (with assets, balance, and stat sheetS)
- the original idea was based on AOE and AOK (relatime PC games) and i made it in a turn based way (i mean age of strategy, that is a based on these).
- all other alternatives are from different theme but on same engine.
Re: curiosity about the zero touch group
Posted: Sun Feb 06, 2022 1:31 am
by Morningwarrior
Woah you alone managed to make the game go very far, apart from the cooperation with the community that is undoubtedly the essence that moves the game and its development. I keep thinking what's different about the 3 of us next updates...
Re: curiosity about the zero touch group
Posted: Tue Feb 08, 2022 4:16 am
by godOfKings
u can check the the hall of fame, almost every 3 years the old team disappears and new members join the team
Re: curiosity about the zero touch group
Posted: Tue Feb 08, 2022 5:40 am
by makazuwr32
Not true for me though.
Re: curiosity about the zero touch group
Posted: Tue Feb 08, 2022 4:29 pm
by godOfKings
Its cuz our life isnt busy enough to completely give up on this
Re: curiosity about the zero touch group
Posted: Wed Feb 09, 2022 7:55 am
by makazuwr32
Not only that.
I want to finish main part of updating aof — buildings and magic update. They are required for balancing.
After that i will see if i will work or not on aof (depending on real life).
Not that it takes good amount of time from me though since i am not jsoning or drawing things which by my opinion are most time consuming parts.