banking
Posted: Mon Feb 07, 2022 5:30 pm
not sure yet what this idea could be for...but since templars were the first in this business (an early form of banking) i think they could spawn a money courier in their unique factory i am about to sugest (a fortress like factory)
so
BANKING
cost 6 turns
requirementes: writting
actually, since this may look too op, i was thinking of adding a unit along to this one: banker or something with that concept that has limited options, not sure what options T_T
so
BANKING
cost 6 turns
requirementes: writting
actually, since this may look too op, i was thinking of adding a unit along to this one: banker or something with that concept that has limited options, not sure what options T_T