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muslim pack
Posted: Wed Feb 09, 2022 5:15 pm
by L4cus
for leader i think
atabeg or
amir-al-umara could be the correct words:
https://en.wikipedia.org/wiki/Amir_al-umara
https://en.wikipedia.org/wiki/Atabeg
for cavalry we can have mamluk knight (heavy), arab lancer (heavy anti-mounted), mamluk camel rider (medium)
we already have mamluk camel
For ranged we could add arab mounted heavy archers, arab archers, naft throwers
for infantry we could add arab warrio, arab spearman

Re: muslim pack
Posted: Thu Feb 10, 2022 9:08 am
by Marine25
I created 3 units for Saracen in Muslim Pack
Re: muslim pack
Posted: Thu Feb 10, 2022 9:09 am
by Marine25
Swordman
Re: muslim pack
Posted: Thu Feb 10, 2022 9:11 am
by Marine25
Saracen Spearman
Re: muslim pack
Posted: Thu Feb 10, 2022 9:12 am
by Marine25
Saracen Archer
Re: muslim pack
Posted: Thu Feb 10, 2022 12:20 pm
by L4cus
Epic images, i dont know much about pixel art but they look great...
Re: muslim pack
Posted: Thu Feb 10, 2022 12:56 pm
by Marine25
I also created some mounted unit but I cant send it now because I have no load and data
Re: muslim pack
Posted: Thu Feb 10, 2022 1:02 pm
by L4cus
no worries! i'll be waiting...
Re: muslim pack
Posted: Thu Feb 10, 2022 1:10 pm
by Marine25
Okay maybe tomorrow


Re: muslim pack
Posted: Thu Feb 10, 2022 1:11 pm
by Marine25
Okay thank you maybe tommorow


But I dont know how to draw buildings
Re: muslim pack
Posted: Fri Feb 11, 2022 1:08 am
by Marine25
I already Created:
Saracen Swordman
Saracen Spearman
Saracen Archer
Saracen Mounted Swordman
Saracen Veteran Cavalry
Taqlah Axeman
Re: muslim pack
Posted: Fri Feb 11, 2022 3:14 am
by Endru1241
Whoa - those images looks nice.
There is only one slight problem - both infantrymen should be moved 1 pixels up, because shoe outline is cut.
Or 2 pixels and make shadow end more smoothly.
Re: muslim pack
Posted: Fri Feb 11, 2022 4:35 pm
by Marine25
I completed the basic units of Saracen
Re: muslim pack
Posted: Fri Feb 11, 2022 4:38 pm
by Marine25
The three units changed
Re: muslim pack
Posted: Fri Feb 11, 2022 7:13 pm
by godOfKings
I found search entry on Thaqlah axeman not taqlah
Re: muslim pack
Posted: Fri Feb 11, 2022 10:26 pm
by Marine25
Oh, Im so sorry for the spelling, its my bad


Re: muslim pack
Posted: Fri Feb 11, 2022 10:45 pm
by L4cus
i am expecting good campaigns of crusades against muslim...
Re: muslim pack
Posted: Sat Feb 12, 2022 1:11 am
by Marine25
Mumluks
Re: muslim pack
Posted: Sat Feb 12, 2022 1:15 am
by Marine25
Also this unit which is already in game should be added as the basic unit of Muslims
Re: muslim pack
Posted: Sat Feb 12, 2022 1:17 am
by L4cus
maybe the archer, muslim forces used to fight pretty well armored, so those images are actually almost a parody, at least thats what i have read
Re: muslim pack
Posted: Sat Feb 12, 2022 1:26 am
by Marine25
What faction we will create. I known just 4 factions for muslims
-Saracen
-Mamluks
-Ayyubid
-Arab
Re: muslim pack
Posted: Sat Feb 12, 2022 1:40 am
by L4cus
turks seljuks, etc there are a lot, even some stepes factions and indian sultanates, as well as the north african berebers, Granada Calihpate, etc
Re: muslim pack
Posted: Sat Feb 12, 2022 2:18 am
by DreJaDe
Okay... So I was trying to make a barracks for the Muslim faction and when I was close to finishing, i noticed something.
It's in different size. Idk if it can be used. Maybe smt like mega building for them though 2x2. It kinda felt smt just discarding this so... Imma just post it.
Re: muslim pack
Posted: Sat Feb 12, 2022 3:09 am
by Marine25
It is very nice building maybe it can be a Mega building Like Monastery for Christian. But we need barrack for them. Please can you create it? Because I dont know how to make buildings


Re: muslim pack
Posted: Sat Feb 12, 2022 4:05 am
by DreJaDe
Here it is I guess
Re: muslim pack
Posted: Sat Feb 12, 2022 4:10 am
by Marine25
Its very nice!! now it is completed
Re: muslim pack
Posted: Sat Feb 12, 2022 4:17 am
by L4cus
What name for the building?
Plus i suggest an aura like +1 attack +50% CR in a range of 4
Units still need stats and propper names, also i dont hink we can have lots of swordmen for every muslim faction, maybe just 1 or 2 for the entire rooster...
I also suggest the adition of a religious unit like yihadist, iman, monk like priest , etc
Re: muslim pack
Posted: Sat Feb 12, 2022 4:53 am
by DreJaDe
Why not make it different like plus armor or plus 1 speed
Re: muslim pack
Posted: Sat Feb 12, 2022 5:32 am
by L4cus
I was thinking of a more offensive bonus, but speed buff seems good to me
What about this?
+1 attack
+1 speed
+2 hp per turn
Re: muslim pack
Posted: Sat Feb 12, 2022 6:04 am
by b2198
Having +1 attack, +1 speed and +2 hp per turn seems too strong for me, maybe just +1 attack and +1 speed?