"Infinite tall" wall and cave wall
Posted: Wed Apr 13, 2022 9:05 am
As i have introduced this phenomenon (a wall that is infinite=reaches the ceiling, like being in a room or in a cave see here: viewtopic.php?f=216&t=7627&start=60#p135676)
we need to talk about which tiles will get it.
In my original plan was these tiles/"unit tiles" in AOS and AOF:
unit layer tiles: terrain layer tiles: but i am afraid of current already in game maps.
what do u think is there any map that will get "ruined" if we turn on "infinite wall" on these tiles? or they are already used like such walls (i think in most cases yes) so no problem we set it - only problem can be if the map got impossible without shooting over these walls.
so what u think?
(now i talk about only AOF and AOS, in other alternatives we will check later)
Maps checking
16: this means the brown wall
17: this means the grey wall (the end of the ID)
AOF
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\16 camp_user_assassination_orders_19_31.map
camp_user_heresas_ending_35_35.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\17 camp_user_death_lair_40_40.map
camp_user_extra_10_20_20.map
camp_user_the_dream_40_40.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\random16 camp_user_khebesiris_borderlands_huge_40_40.map
camp_user_sacred_forest_big_35_35.map
rnd_2v2_format_adverse_18_18.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\random17 camp_user_ruins_of_aspenimahos_50_50.map
camp_user_sacred_forest_big_35_35.map
rnd_1v1_format_adverse_9_9.map
rnd_1v1_format_challenge_9_9.map
rnd_2v2_format_adverse_18_18.map
rnd_2v2_format_challenge_18_18.map
rnd_3v3_format_challenge_36_36.map
rnd_colossal_adverse_50_50.map
rnd_labyrinth_f1_40_40.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\terrain wall tile? or the other? dont know please help.
Hearthstead - maybe
Abandoned City
Ruined City
Ruins of Asp.
Under Siege
Grey Heavens
Labyrinth
Great Mountain Chain
Mansion
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\terrain tile - random map camp_user_battle_of_forts_40_40.map Need to replace brick tile with different one.
camp_user_khebesiris_borderlands_normal_30_30.map need to replace both brick wall tile and Cave wall unit with different tile and different new wall that will not prevent shooting and such.
camp_user_path_of_three_25_33.map need to replace brick wall tile with different one.
camp_user_the_shrine_protector_25_25.map
rnd_helms_deep_50_50.map
rnd_icy_hot_40_40.map
rnd_mistshore_20_20.map
rnd_riverspire_province_40_40.map
rnd_the_arena_20_21.map
rnd_the_grand_fortresses_30_30.map
rnd_the_shire_20_20.map
rnd_the_tombs_15_20.map
rnd_under_siege_20_11.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\terrain wall tiel - camapoign maps camp_user_battle_of_the_dark_25_25.map
camp_user_moria__the_tomb_of_balin_20_20.map
camp_user_revolution_20_20.map
camp_user_the_descent_20_15.map
camp_user_tutorialsummoning_5_20.map
AOS
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\16 camp_user_1_erias_field_17_17.map
camp_user_2_trial_of_har_etzmavet_23_23.map
camp_user_4_recovery_of_eria_35_35.map
camp_user_5_battle_of_heugea_17_30.map
camp_user_7_choukou_tairamitsu_25_30.map
camp_user_8_northern_village_17_17.map
camp_user_upon_a_shattered_throne_50_21.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\17 camp_user_2_trial_of_har_etzmavet_23_23.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\rnd16 camp_user_battle_of_arlington_33_33.map
rnd_estuary_of_kings_29_29.map
rnd_paper_lorica_35_35.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\terrain tile - random maps rnd_ancestors_50_50.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\terrain tile - campaign maps camp_user_assassination_15_10.map
camp_user_a_bug_30_30.map
camp_user_christmas_2015_35_35.map
camp_user_common_enemy_25_25.map
camp_user_end_of_the_empire_20_20.map
camp_user_freeing_chandpur_25_30.map
camp_user_jorek_the_ruffian_15_15.map
camp_user_poyraz_the_illusionist_16_16.map
camp_user_richard_the_deathdefying_15_15.map
camp_user_save_freedom_2015_30_30.map
camp_user_sero_the_swift_17_17.map
camp_user_the_fall_30_30.map
camp_user_the_flames_of_revenge_40_25.map
camp_user_the_verge_of_despair_30_25.map
camp_user_upon_a_shattered_throne_50_21.map
camp_user_vasily_the_mountain_18_18.map
we need to talk about which tiles will get it.
In my original plan was these tiles/"unit tiles" in AOS and AOF:
unit layer tiles: terrain layer tiles: but i am afraid of current already in game maps.
what do u think is there any map that will get "ruined" if we turn on "infinite wall" on these tiles? or they are already used like such walls (i think in most cases yes) so no problem we set it - only problem can be if the map got impossible without shooting over these walls.
so what u think?
(now i talk about only AOF and AOS, in other alternatives we will check later)
Maps checking
16: this means the brown wall
17: this means the grey wall (the end of the ID)
AOF
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\16 camp_user_assassination_orders_19_31.map
camp_user_heresas_ending_35_35.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\17 camp_user_death_lair_40_40.map
camp_user_extra_10_20_20.map
camp_user_the_dream_40_40.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\random16 camp_user_khebesiris_borderlands_huge_40_40.map
camp_user_sacred_forest_big_35_35.map
rnd_2v2_format_adverse_18_18.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\random17 camp_user_ruins_of_aspenimahos_50_50.map
camp_user_sacred_forest_big_35_35.map
rnd_1v1_format_adverse_9_9.map
rnd_1v1_format_challenge_9_9.map
rnd_2v2_format_adverse_18_18.map
rnd_2v2_format_challenge_18_18.map
rnd_3v3_format_challenge_36_36.map
rnd_colossal_adverse_50_50.map
rnd_labyrinth_f1_40_40.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\terrain wall tile? or the other? dont know please help.
Hearthstead - maybe
Abandoned City
Ruined City
Ruins of Asp.
Under Siege
Grey Heavens
Labyrinth
Great Mountain Chain
Mansion
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\terrain tile - random map camp_user_battle_of_forts_40_40.map Need to replace brick tile with different one.
camp_user_khebesiris_borderlands_normal_30_30.map need to replace both brick wall tile and Cave wall unit with different tile and different new wall that will not prevent shooting and such.
camp_user_path_of_three_25_33.map need to replace brick wall tile with different one.
camp_user_the_shrine_protector_25_25.map
rnd_helms_deep_50_50.map
rnd_icy_hot_40_40.map
rnd_mistshore_20_20.map
rnd_riverspire_province_40_40.map
rnd_the_arena_20_21.map
rnd_the_grand_fortresses_30_30.map
rnd_the_shire_20_20.map
rnd_the_tombs_15_20.map
rnd_under_siege_20_11.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aof\terrain wall tiel - camapoign maps camp_user_battle_of_the_dark_25_25.map
camp_user_moria__the_tomb_of_balin_20_20.map
camp_user_revolution_20_20.map
camp_user_the_descent_20_15.map
camp_user_tutorialsummoning_5_20.map
AOS
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\16 camp_user_1_erias_field_17_17.map
camp_user_2_trial_of_har_etzmavet_23_23.map
camp_user_4_recovery_of_eria_35_35.map
camp_user_5_battle_of_heugea_17_30.map
camp_user_7_choukou_tairamitsu_25_30.map
camp_user_8_northern_village_17_17.map
camp_user_upon_a_shattered_throne_50_21.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\17 camp_user_2_trial_of_har_etzmavet_23_23.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\rnd16 camp_user_battle_of_arlington_33_33.map
rnd_estuary_of_kings_29_29.map
rnd_paper_lorica_35_35.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\terrain tile - random maps rnd_ancestors_50_50.map
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
aos\terrain tile - campaign maps camp_user_assassination_15_10.map
camp_user_a_bug_30_30.map
camp_user_christmas_2015_35_35.map
camp_user_common_enemy_25_25.map
camp_user_end_of_the_empire_20_20.map
camp_user_freeing_chandpur_25_30.map
camp_user_jorek_the_ruffian_15_15.map
camp_user_poyraz_the_illusionist_16_16.map
camp_user_richard_the_deathdefying_15_15.map
camp_user_save_freedom_2015_30_30.map
camp_user_sero_the_swift_17_17.map
camp_user_the_fall_30_30.map
camp_user_the_flames_of_revenge_40_25.map
camp_user_the_verge_of_despair_30_25.map
camp_user_upon_a_shattered_throne_50_21.map
camp_user_vasily_the_mountain_18_18.map

