Shriketrooper (heavy debuffing infantry)
Posted: Wed Apr 13, 2022 9:41 pm
Cost 4
Hp 24
Power 14, physical
Armor 2/4/4
Range 2
Speed 4,
Psychic resistance 0
Spells: Impale; fire a rocket harpoon into an enemy, pinning them to the ground and slowing them (25 power, physical cooldown 3)
Alternative names: Shrike
Shocktroopers borne of a doctrine of swift and decisive attack, these fast-moving impalers dart into heretic lines, pinning high value targets to the ground so that they cannot flee righteous avian judgement as their unholy lines break under beak and claw.
( I tried to balance speed, power, armour and cost, but would like to hear opinions as I am unsure.)
Hp 24
Power 14, physical
Armor 2/4/4
Range 2
Speed 4,
Psychic resistance 0
Spells: Impale; fire a rocket harpoon into an enemy, pinning them to the ground and slowing them (25 power, physical cooldown 3)
Alternative names: Shrike
Shocktroopers borne of a doctrine of swift and decisive attack, these fast-moving impalers dart into heretic lines, pinning high value targets to the ground so that they cannot flee righteous avian judgement as their unholy lines break under beak and claw.
( I tried to balance speed, power, armour and cost, but would like to hear opinions as I am unsure.)