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PRI#2 Helicopters IMPLEMENTED

Posted: Fri Apr 15, 2022 3:47 pm
by diesel
PRI#2 Helicopters
Since they make more damage to land units as they should not - i think that because of damage calculation condition:
Choose max possible damage bonus.

Decision: So i think maybe make personal condition that avoid comparing with damage without bonuses

Or is it possible to make add damage from techs with multiply on 0,25 or something. Then just needed rework start damage and put correct damage bonus

Re: PR#2 Helicopters

Posted: Fri Apr 15, 2022 3:48 pm
by diesel
The game is filling with copter spam, must be addressed!

Easy fix: no flyers in tc for any race

Re: PR#2 Helicopters

Posted: Sat Apr 16, 2022 7:46 am
by makazuwr32
We will make copters to be able to target flying units only with their default attack once we will find out how is it done.

Re: PR#2 Helicopters

Posted: Sat Apr 16, 2022 7:05 pm
by Stratego (dev)
is here a suggestions to quick change?

i saw this on other topic:
helicopters removed from tc
is this good? and is this enough?

Re: PR#2 Helicopters

Posted: Sat Apr 16, 2022 7:23 pm
by diesel
yes i condensed it on the other thread but cannot close this one sorry, vlad and i have offered our opinions - makazuwr can make the decisions :)

Re: PR#2 Helicopters

Posted: Sat Apr 16, 2022 7:34 pm
by Stratego (dev)
ok, waiting if Makaw likes it and if not he will suggest something else maybe.
any solution is accepted by me that is "quick".

Re: PR#2 Helicopters

Posted: Sun Apr 17, 2022 12:35 am
by makazuwr32
Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.

Can you do that?

Re: PR#2 Helicopters

Posted: Sun Apr 17, 2022 1:02 am
by makazuwr32
Right.
Can you also change ornithopter unit of humans into fun unit who is available for all races? It will still be in tc like any other fun unit.

2 reasons for that:
1. To remove all flyers from tc apart from scouting glassy ones.
2. To add into aof actually some fun unit as reference to aos.

Re: PR#2 Helicopters

Posted: Sun Apr 17, 2022 1:22 am
by DreJaDe
makazuwr32 wrote: Sun Apr 17, 2022 12:35 am Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.

Can you do that?
Isn't the "must be able to target only flying units" already doable....

This is already true for aow for AA units.

Re: PR#2 Helicopters

Posted: Sun Apr 17, 2022 5:39 am
by Stratego (dev)
"target only flying units"
sure, it is possible. with targeting setting.

so is this solution good for everyone?
Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.

Re: PRI#2 Helicopters

Posted: Sun Apr 17, 2022 2:58 pm
by Stratego (dev)
ok i set it to ACCEPTED_SOLUTION
goes into implementation in next 6-8 hours.
write here if u have extra ideas.

Re: PRI#2 Helicopters IMPLEMENTED

Posted: Sun Apr 17, 2022 6:32 pm
by Stratego (dev)
implemented