Kobold Portal Master
Posted: Fri May 06, 2022 9:57 am
Name : Kobold Portal Master
Cost turns: 4
Trainable at place: Kobolds Hut
Hp: 40
Attack: 6
Armor: 0
Piercing Armor: 0
Speed: 4
Sight: 4
Spell resist: 50%
Abbilities: Creating Portal ( This Portal has vanish 10 and It counts as a building. If there are 2 portals in the map, then units can move from one portal to the other Portal.) Cooldown 4 Range 1
Teleport ( Can teleport himself to an other location. For example similar to the the abillity Jump from Uruk hais.) Range 2 Cost 1 Action. Cooldwon 2
P.S I think this unit could synergize well with the kobold Illusionist. Because of the Portals the illusions can be easily transported to lactions where it is necessary. This could make very interesting and strategic scenarios.
Cost turns: 4
Trainable at place: Kobolds Hut
Hp: 40
Attack: 6
Armor: 0
Piercing Armor: 0
Speed: 4
Sight: 4
Spell resist: 50%
Abbilities: Creating Portal ( This Portal has vanish 10 and It counts as a building. If there are 2 portals in the map, then units can move from one portal to the other Portal.) Cooldown 4 Range 1
Teleport ( Can teleport himself to an other location. For example similar to the the abillity Jump from Uruk hais.) Range 2 Cost 1 Action. Cooldwon 2
P.S I think this unit could synergize well with the kobold Illusionist. Because of the Portals the illusions can be easily transported to lactions where it is necessary. This could make very interesting and strategic scenarios.