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Domination
Posted: Sun Feb 01, 2015 11:54 pm
by max-damage
For multiplayer matches, mainly, i should think...
One player creates a match and designates a given number, up to, say, three specific TC's as checkpoints, and points are scored by the player who controls those checkpoints based on the number of turns they control them...the match lasts for a preset number of turns (determined ahead of time by the match creator), and whoever has the most points at the end of the match wins...players can gain and lose control of checkpoints a lot, and usually do...it's a lot of fun to play...
the idea isn't new, i play it frequently on Unreal Tournament...yeah, i know that's an old game, but it's still cool, even now...
Re: Domination
Posted: Mon Feb 02, 2015 10:24 am
by ejm29
Sounds great! It reminders me of a few games I used to play. (Which is a good thing)
Re: Domination
Posted: Mon Feb 02, 2015 11:28 am
by max-damage
Cool...let's see what others think about it, as well...

Re: Domination
Posted: Mon Feb 02, 2015 9:18 pm
by balint
i play it frequently on Unreal Tournament...yeah, i know that's an old game, but it's still cool, even now...
I really like that too

my favourite is the ctf facing worlds
the idea is nice. I add it to my vote list

Re: Domination
Posted: Tue Feb 03, 2015 3:54 pm
by max-damage
balint wrote:i play it frequently on Unreal Tournament...yeah, i know that's an old game, but it's still cool, even now...
I really like that too

my favourite is the ctf facing worlds
the idea is nice. I add it to my vote list

That's my favorite match in UT, too!!

...i always get the jump boots and sit on the roof of my base with a sniper rifle and pick off enemies as they emerge from the mountain...lol.

Re: Domination
Posted: Tue Feb 03, 2015 6:53 pm
by balint
same tactics here.
somotemis I ho down for the ultimate-meg-nuke-like weapon

Re: Domination
Posted: Tue Feb 03, 2015 9:22 pm
by max-damage
balint wrote:same tactics here.
somotemis I ho down for the ultimate-meg-nuke-like weapon

In English it's called
The Redeemer 
Re: Domination
Posted: Wed Feb 04, 2015 7:32 am
by balint
yes.
I don't look at it's name, I simply blast up the enemy

Re: Domination
Posted: Wed Feb 04, 2015 2:02 pm
by max-damage
balint wrote:yes.
I don't look at it's name, I simply blast up the enemy

It's fun to use, but ammo for it is hard to find unless you have the infinite ammo cheat...

Re: Domination
Posted: Thu Feb 12, 2015 7:56 pm
by max-damage
Anyway, if the code for this mode isn't to hard to add, it would be a great addition to the game!!

Re: Domination
Posted: Wed Jun 01, 2016 3:24 am
by Rose
Yea it would be cool but Iinsted of using the as scoring zones use something like flags or a small object that you can't build on top of, and when a unit stands on the object the team scores points... what u think
