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Attack instinct for pupas IMPLEMENTED

Posted: Tue May 24, 2022 5:48 pm
by Laxus
Right now pupa transforms into flying antman if we do not end it's turn. This becomes very annoying in larger games when you have 15+ pupas and all of them are in different places, some are out in the open some in buildings some in Roaches and you have to locate all of them. Missing even one can cause you to loose out on a opportunity to get juggernaut or warriors. My suggestion would be to remove this auto transform from pupas

Re: Attack instinct for pupas

Posted: Tue May 24, 2022 6:21 pm
by Midonik
@Stratego (dev) is that possible? I dont understand what determines whether a unit uses its ability automatically at the end of turn.

Re: Attack instinct for pupas

Posted: Tue May 24, 2022 7:39 pm
by Stratego (dev)
there is a specunitaction that turns OFF the "instinct" action, so if set it will do nothing
check the specunitatcion.