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Goblin Bomber

Posted: Sat Jun 18, 2022 4:38 pm
by White Snake
Hp 45
Attack28. Attack bonus buildings and mega buildings.The weapon is dynamite
Speed 3
Vision 5
Armor 3 piercing armor 5
Attack renge 5
Actions 2
Cost 5
Passive abilities. Burning attack.Area attack
Active abilities.set bomb.This ability can only be used on buildings and mega buildings and takes 300 health on buildings and 500 on mega buildings and applies the fire feat to them.
Put explosive barrel. This barrel on death explodes in a 3x3 explosion taking 67 health to whoever is around and applies the fire effect.

Re: Goblin Bomber

Posted: Sat Jun 18, 2022 4:59 pm
by duke levis
I gotta say your idea is cool but I must also say I don't think it should have fire feat considering it is bomber but not arsonist so it should somehow be better for it to have higher damage at the cost of fire feat but I will just let the dev decided what should they do

Re: Goblin Bomber

Posted: Sat Jun 18, 2022 6:05 pm
by Puppeteer12
Not sure on this idea, the 2 actions is unnecessary and doesn't make sense, it will probably be rare for explosive barrel and set bomb to get any used due to its low health and how vulnerable it is to ranged, there are simply better siege options such as giants and goblin cannon which is the same cost but simply more tanky.

Re: Goblin Bomber

Posted: Sat Jun 18, 2022 6:38 pm
by White Snake
I don't know why this is my second idea suggestion. But how about a 1turn per turn and a firebomb ability?

Re: Goblin Bomber

Posted: Sat Jun 18, 2022 6:38 pm
by White Snake
Action1

Re: Goblin Bomber

Posted: Sun Jun 19, 2022 5:12 am
by makazuwr32
In the first place all goblins are somewhat bombers if you count their grenade ability.

As for unit — flaws unless you want for it too high cost (8+ turns):
1. Too high attack
2. 2 actions
3. Burning + area attack — both must be removed
4. Set bomb and put explosive barrel both are a no since goblins are not known as good demolitionists to produce them.
5. Must be changed for sure — no tiers. All orcish units have tiers so this one also must have it.

In general i am against this unit in the first place since goblins must not have any actual explosives apart from those bombs for suicide.

Re: Goblin Bomber

Posted: Sun Jun 19, 2022 3:18 pm
by White Snake
Ok sorry i still don't know how to create elaborate ideas

Re: Goblin Bomber

Posted: Sun Jun 19, 2022 4:55 pm
by makazuwr32
well in general in your second proposal aside from those points everything else is fine.
some changes here and there and it could become an actual unit if not concept itself.