Skeletal drake rebalancing
Posted: Thu Jun 30, 2022 5:27 am
Comparing Skeletal drake to Skeletal knight,
Drake v Knight
140 v 124 hp
Same damage
6 v 8 ranged Armor
3 v 4 speed
No bonuses vs 50% bonus against the most common enemies
So far, drake seems far weaker. Now, it has two main abilities,
Bone gale: short range projectile. Decent damage, but hurts self.
Bone whirl: extremely short range (1), hits 4 enemies if you're completely surrounded. However, you provoke counter attacks (in addition to self damage from ability) leading to this being a death sentence for the drake against 2 or more enemies (ie the best scenario to use this).
Given the very low chance of summoning or encountering dragons and drakes, this seems very weak still.
Maybe a buff is in order?
Note: this does not apply to later upgrades of the dragon, as they have far higher hp than equivalent knights or simple undead.
Drake v Knight
140 v 124 hp
Same damage
6 v 8 ranged Armor
3 v 4 speed
No bonuses vs 50% bonus against the most common enemies
So far, drake seems far weaker. Now, it has two main abilities,
Bone gale: short range projectile. Decent damage, but hurts self.
Bone whirl: extremely short range (1), hits 4 enemies if you're completely surrounded. However, you provoke counter attacks (in addition to self damage from ability) leading to this being a death sentence for the drake against 2 or more enemies (ie the best scenario to use this).
Given the very low chance of summoning or encountering dragons and drakes, this seems very weak still.
Maybe a buff is in order?
Note: this does not apply to later upgrades of the dragon, as they have far higher hp than equivalent knights or simple undead.