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Inquistor and Loyalty Promotion

Posted: Sat Jul 30, 2022 11:04 pm
by Jerzy1241
I propose to give the opportunity to research the Promotion of Loyalty to Monasteries and Churches Since the Inquisitor, who can transform two Hospitallers in one turn (that's what I had in my game, and probably also three would be fine), can be trained in a Monastery, the construction of which requires 4 / 3 turns, defense against him should also be available. Already on the topic of Roman Senators I wrote about this problem that many players use this fact in the smallest games. Because nobody builds an Improvement Center in the game, in which you can build 3-4 buildings at most, for the obvious reason - the Upgrade Center does not produce units, and by building them in a small game, the opponent will always have an advantage.

Re: Inquistor and Loyalty Promotion

Posted: Fri Aug 05, 2022 12:40 am
by b2198
Could be another idea among these ones :)