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Gray slash IMPLEMENTED

Posted: Mon Aug 15, 2022 4:10 pm
by Anchar
Gray slash.

Cost: 4-5
Trained in the gray building.
Lives ~ 29
attack 5-8 3-5 actions physical damage
Speed:3-4
Range 1
Armor 0/0
Dodge 20%-50%
Miss chance: 30-60%
Ability: Super Speed Dash (Teleportation like wormface teleporters).
These grays are wearing special accelerating suits, thanks to which they are able to move very quickly, attack and dodge, but do not increase the reaction of the grays, which is why the grays also often miss the enemy. Inspired by the super-fast Necromorphs from Dead Space 1 and 3.

Re: Gray slash

Posted: Mon Aug 15, 2022 5:01 pm
by Midonik
The ultimate rng unit?

Re: Gray slash

Posted: Tue Aug 16, 2022 9:41 am
by Anchar
It looks like it.

Re: Gray slash

Posted: Tue Aug 16, 2022 9:56 am
by Anchar
But basically the idea is that it would be a blocker like a wormface teleporter, but instead of armor it would dodge.

Re: Gray slash

Posted: Tue Aug 16, 2022 11:12 am
by Midonik
How do the accelerating suits function? I mean, I gotta write something in the unit description.

Re: Gray slash

Posted: Tue Aug 16, 2022 11:55 am
by Anchar
Hmm, maybe fast exoskeleton-built motors or fast-twitch mechanical fibers.

Re: Gray slash

Posted: Tue Aug 16, 2022 3:11 pm
by Anchar
?

Re: Gray slash

Posted: Wed Aug 17, 2022 6:39 pm
by Midonik
Maybe energy blades?

Re: Gray slash

Posted: Wed Aug 17, 2022 11:28 pm
by Anchar
?

Re: Gray slash

Posted: Thu Aug 18, 2022 10:28 am
by Midonik
Yea

Re: Gray slash

Posted: Mon Sep 26, 2022 3:17 pm
by Midonik
Btw, miss chance is mutiplied by target unit's speed so with 60% miss chance this guys can only hit 1 speed units, with low chance, and 0 speed units. 30% is also very high. I'd recommend 10%.

Re: Gray slash

Posted: Tue Sep 27, 2022 9:43 am
by Anchar
Maybe. The bottom line is that in 3-5 hits they would hit 2 times at best and would rather be the shield of the Random Number Generator.

Re: Gray slash

Posted: Sat Oct 08, 2022 8:52 pm
by Sunrise Samurai
Lizards are already highly rng dependent from convert use, plus snake/lamia dodges. Let's not deliberately add any completely rng centered units like this if we can help it. We don't want battles won or lost by too much rng instead of skill. Convert is currently about as far as that needs to be, and that's only good because it increases chances with every use.

Re: Gray slash

Posted: Sun Oct 09, 2022 6:10 am
by godOfKings
Wait reptiles have lamia in aog?