Leaderboard meta statistics
Posted: Thu Feb 23, 2023 7:02 am
It would be supremely useful to record the following statistics from multiplayer matches:
- % of matches in which [faction] is played
- % of matches in which [faction] won
- % of matches in which [unit] is played
- other important statistics you could think of.
where [faction] and [unit] is all factions and units in game. This would help experienced players learn more, and it'd help devs know which units and factions need buffs/debuffs. Theoretical discussions are good and all, but they are rather subjective and prone to biases from devs. In addition, it will help focus on units which are thematically cool, but not often used (such as cavalry archers, particular subclasses, weak spellcaster units, etc).
Lastly, this would be simple to implement by adding data collection whenever units are created in multiplayer matches.
PS: This is inspired from the rather helpful data for each card in Marvel snap (for example: https://marvelsnapzone.com/cards/hela/ ).
Thoughts?
- % of matches in which [faction] is played
- % of matches in which [faction] won
- % of matches in which [unit] is played
- other important statistics you could think of.
where [faction] and [unit] is all factions and units in game. This would help experienced players learn more, and it'd help devs know which units and factions need buffs/debuffs. Theoretical discussions are good and all, but they are rather subjective and prone to biases from devs. In addition, it will help focus on units which are thematically cool, but not often used (such as cavalry archers, particular subclasses, weak spellcaster units, etc).
Lastly, this would be simple to implement by adding data collection whenever units are created in multiplayer matches.
PS: This is inspired from the rather helpful data for each card in Marvel snap (for example: https://marvelsnapzone.com/cards/hela/ ).
Thoughts?