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Clone power on castles IMPLEMENTED
Posted: Sat Mar 04, 2023 9:19 am
by Lucifer
If you use clone power on a castle (under construction when i did it), it would spawn a castle that's overlapping partially with the first one.
It also summons a completely constructed castle, which seems a bit exploitable.
Re: Clone power on castles
Posted: Sat Mar 04, 2023 10:08 am
by makazuwr32
Clone spell is by far most overpowered gem spell, indeed.
Not sure how should we edit it though.
Re: Clone power on castles
Posted: Sat Mar 04, 2023 1:51 pm
by Lucifer
The balance part aside, please fix the UI issues. The cloned castle is overlapping with the first one on 3 tiles.
Re: Clone power on castles
Posted: Sat Mar 04, 2023 2:01 pm
by Stratego (dev)
I think i will make it not usable on any building
Is that ok?
Re: Clone power on castles
Posted: Sun Mar 05, 2023 6:54 am
by makazuwr32
Let us not make it that drastical.
Not usable only on mega buildings and factories.
Re: Clone power on castles
Posted: Sun Mar 05, 2023 12:51 pm
by Lucifer
What does that leave, walls and towers?
Re: Clone power on castles IMPLEMENTED
Posted: Mon Mar 06, 2023 3:35 am
by makazuwr32
Among buildings — walls, towers and tcs.
And also it is still usable on units.