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Some middle eastern units not buildable in the middle eastern factory IMPLEMENTED

Posted: Mon May 01, 2023 5:38 am
by godOfKings
Since lasik assasin, spahi and persian immortals are middle eastern units then shouldnt they also b built in middle eastern factory?

Re: Some middle eastern units not buildable in the middle eastern factory

Posted: Mon Jun 19, 2023 1:28 pm
by Endru1241
Sipahi was added to the factory.
The other two - to new mega building.
In general mixed megas roster a bit.

Re: Some middle eastern units not buildable in the middle eastern factory IMPLEMENTED

Posted: Thu Jun 22, 2023 10:25 pm
by b2198
Wait, sipahis are supposed to be categorized as [Middle Eastern]? They aren't currently (and actually when checking I saw they aren't categorized as any culture, not even neutral, which is probably unintended?)

Doing that would actually make them worth training, which would be great, since they have been some of the worst cavalry units for a long time now... Although just categorizing them as [Middle Eastern] might actually be an overbuff? Not sure, will have to check properly at some other time.

Re: Some middle eastern units not buildable in the middle eastern factory IMPLEMENTED

Posted: Fri Jun 23, 2023 1:58 am
by v094517
Maybe making them only affected by sufi/janissary. Also, can map editor ottoman units also be categorised as middle-eastern (potentially only affected by sufi/janissary)

Re: Some middle eastern units not buildable in the middle eastern factory IMPLEMENTED

Posted: Mon Jul 17, 2023 6:34 am
by b2198
Ok, just did the calculations:

Sipahi:

Code: Select all

                                   hp  attack  armor  p. armor  speed  attack+bonus
base stats                         22    10      3       1        5         20
also with blacksmith techs         22    12      5       3        5         24
also with the mamluks tech         26    13      5       3        5         26
also with the damascus steel tech  26    14      5       3        5         28
also with the sufism tech          31    15      6       3        5         30
also with the janissaries tech     31    16      6       3        5         32
also with high morale              31    17      7       4        5         34
also with fervor                   31    18      7       4        5         36
also with read holy scripture      31    19      8       5        5         38
also with bastion of faith         31    19     12       8        2         38
Doesn't seem excessive for me, and might become a useful mid-term between a light cavalry and a heavy cavalry for them in the sense that it can kill light infantry just as easily as heavy infantry, but isn't nearly as tanky as their heavy cavalry (due to lack of hp and slightly lower p. armor). What do you think?

Also, maybe it should be in the patch notes that they are now categorized as [Middle Eastern]?

Edit: maybe that table would have been better off if I transposed it? Let me see...

Edit 2: Yeah, a lot better this way.

Re: Some middle eastern units not buildable in the middle eastern factory IMPLEMENTED

Posted: Mon Jul 17, 2023 1:16 pm
by SirPat
I forgot what was sipahis purpose ingame. I used to use them way back, eventually i forgot about them. I think their only gimmick was that they'd do double damage against infantry and they were the only light cavalry that could do it. If i could recall correctly, they were the best for skirmishes and battle cleanup, like THE best in their ranks. Maybe we could get further into what were the sipahi for the army it served and we could give him some modern changes like having unit upgrades and abilities/passive auras.

Re: Some middle eastern units not buildable in the middle eastern factory IMPLEMENTED

Posted: Mon Jul 17, 2023 4:35 pm
by Endru1241
Added category.