Altar of Desolation
Posted: Mon Oct 09, 2023 3:13 am
Good morning, I would like to suggest an idea of technology for the dead specifically for the altar structure, basically it would be something to give some ability or release some units in the altar for the dead depending on what fits best:
• 1st option -> The technology will be used to unlock elite versions of future units that can be recruited at the altar.
• 2nd option -> The technology will allow the altar to have an ability that when sacrificing a unit, all units within 1~2 squares of distance will gain a buff such as +10 HP and +3 attack for 5~8 shifts.
3° opção -> Sacrificing a unit, all units around within 1~2 range of the altar it will gain the effect of "Essence of the Abyss" where all units, when attacking a unit, the unit hit will lose healing and attack rate such as -15% healing rate and -2 attack for 3~5 turns and cannot be removed by disenchantment.
For now, this is what I can think of for this technology.
Re-editing for the 3rd time, going back to add possible images for the skill and effect if you have:
• 1st option -> The technology will be used to unlock elite versions of future units that can be recruited at the altar.
• 2nd option -> The technology will allow the altar to have an ability that when sacrificing a unit, all units within 1~2 squares of distance will gain a buff such as +10 HP and +3 attack for 5~8 shifts.
3° opção -> Sacrificing a unit, all units around within 1~2 range of the altar it will gain the effect of "Essence of the Abyss" where all units, when attacking a unit, the unit hit will lose healing and attack rate such as -15% healing rate and -2 attack for 3~5 turns and cannot be removed by disenchantment.
For now, this is what I can think of for this technology.
Re-editing for the 3rd time, going back to add possible images for the skill and effect if you have: