Indochina Culture Group
Posted: Wed Nov 01, 2023 10:19 am
This is a culture proposal.
It comprises Tibet + Burma (including Yunnan, Bengal) + Rest of Mainland Southeast Asia.
Note: Tibetan Units may be more appropriately grouped/placed with Sinic, Chinese. I suggest the units to become Sinic since similar units were widespread within the historical area of Sinic influence, e.g. used by Jurchens.
Here is the list of in-game units/units already with images:
Culture Specific:
- Khmer Siege Crossbow Elephant
Small siege crossbow mounted on elephant. Field artillery capabilities without bonus against siege machine.
- Khmer Double Howdah Elephant
Cheap, short-ranged elephant archer.
- Nanzhao Skirmisher (Luojuzi?)
Armored skirmisher with additional capabilities against lighter cavalry/irregulars/structures. Last one potentially due to melee attack ability. Can go on mountains.
- Nanzhao Cavalry
Medium cavalry. High armors, especially pierce armor. 5 speed. Bonus against irregular/light cavalry + lighter/medium infantry, both especially against ranged.
- Tibetan Cataphract
Less armors/Hp than cataphract. Anti-Heavy Cavalry. Normal heavy cavalry speed, bonuses against heavy cavalry+ normal heavy cavalry bonus, with lower damage/higher armors/Hp.
- Tibetan Royal Guardsman
Armored spearman as heavy infantry. Capabilities against mounted/structures. Polearm wielder. Can walk on hills.
- Shan Crossbowman
Short-ranged heavy crossbowman with 1 action/turn, apply poison shot weapon effect ability. 4 speed. Can go on hills.
- Dha Infantry
Anti-lighter infantry, first strike. Low armor, higher pierce armor.
- Phkak Wielder
Anti-machine/building offensive infantry. Additional anti-mounted/anti-builder capabilities. Not polearm wielder.
- Meitei Cavalry
Mercenary Poison anti-cavalry horse skirmisher. High power attack ability.
Culture Neutral:
- Horse Skirmisher
- Spearman
- Skirmisher
- Guerilla
- Chariot
- Elephant
- Elephant Archer
Auxiliaries:
- Saka Foot Archer
- Confederation Horse Archer
- Cuman Horse Archer
- Kushan Lancer
- Mongol Lancer
- Chinese Siege Crossbow
- Light Hoplite
- Juanga
- Catamaran
- Wokou Junk
- Kattumaram
- Ronin
- Infantry Firelance
- Janissary (In Muslim Pack)
Culture Neutral Auxiliaries:
- Caravel
- War Caravel
- Handgonner
- Cannon
It comprises Tibet + Burma (including Yunnan, Bengal) + Rest of Mainland Southeast Asia.
Note: Tibetan Units may be more appropriately grouped/placed with Sinic, Chinese. I suggest the units to become Sinic since similar units were widespread within the historical area of Sinic influence, e.g. used by Jurchens.
Here is the list of in-game units/units already with images:
Culture Specific:
- Khmer Siege Crossbow Elephant
Small siege crossbow mounted on elephant. Field artillery capabilities without bonus against siege machine.
- Khmer Double Howdah Elephant
Cheap, short-ranged elephant archer.
- Nanzhao Skirmisher (Luojuzi?)
Armored skirmisher with additional capabilities against lighter cavalry/irregulars/structures. Last one potentially due to melee attack ability. Can go on mountains.
- Nanzhao Cavalry
Medium cavalry. High armors, especially pierce armor. 5 speed. Bonus against irregular/light cavalry + lighter/medium infantry, both especially against ranged.
- Tibetan Cataphract
Less armors/Hp than cataphract. Anti-Heavy Cavalry. Normal heavy cavalry speed, bonuses against heavy cavalry+ normal heavy cavalry bonus, with lower damage/higher armors/Hp.
- Tibetan Royal Guardsman
Armored spearman as heavy infantry. Capabilities against mounted/structures. Polearm wielder. Can walk on hills.
- Shan Crossbowman
Short-ranged heavy crossbowman with 1 action/turn, apply poison shot weapon effect ability. 4 speed. Can go on hills.
- Dha Infantry
Anti-lighter infantry, first strike. Low armor, higher pierce armor.
- Phkak Wielder
Anti-machine/building offensive infantry. Additional anti-mounted/anti-builder capabilities. Not polearm wielder.
- Meitei Cavalry
Mercenary Poison anti-cavalry horse skirmisher. High power attack ability.
Culture Neutral:
- Horse Skirmisher
- Spearman
- Skirmisher
- Guerilla
- Chariot
- Elephant
- Elephant Archer
Auxiliaries:
- Saka Foot Archer
- Confederation Horse Archer
- Cuman Horse Archer
- Kushan Lancer
- Mongol Lancer
- Chinese Siege Crossbow
- Light Hoplite
- Juanga
- Catamaran
- Wokou Junk
- Kattumaram
- Ronin
- Infantry Firelance
- Janissary (In Muslim Pack)
Culture Neutral Auxiliaries:
- Caravel
- War Caravel
- Handgonner
- Cannon