Cannot Access Campaign Levels (IOS)
Posted: Wed Nov 15, 2023 4:24 am
Excited to play this game on Apple as I no longer have android. I have this problem with two levels right now. One is in the ambition campaign and the other is somewhere else.
Conditions surrounding problem:
- I was able to enter the levels once but then backed
out when the cpu was taking to long to complete its
turn. Now the shield icon has a play symbol like it has
a game that can be resumed, but when I try to click
on it, nothing happens. I can’t even enter the text
before the level.
- A potential problem that could relate to this is that
the game seems to have a problem moving on to the
next team’s turn. When I finish my turn, the game will
take an abnormally long time moving on to the next
team’s turn. This problem happens especially with
large heavily populated maps. Every time that I have
backed out of a campaign map and have been unable
to return to the map, this slowness had occurred
before I backed out.
- Another problem that may play a role is that when I
force a restart on a map (by exiting the game during
CPU’s turn and then restarting on the campaign level
select), I have noticed that some units have gone
missing. For example, on the pilgrim campaign, four
tectonic knights have gone missing making the level
nearly impossible to complete much less in the three
stars time frame. I wonder if this problem comes from
the same source?
I hope a fix is found. Again, this is for the Apple Store version. I play on IPhone. Thanks!
Conditions surrounding problem:
- I was able to enter the levels once but then backed
out when the cpu was taking to long to complete its
turn. Now the shield icon has a play symbol like it has
a game that can be resumed, but when I try to click
on it, nothing happens. I can’t even enter the text
before the level.
- A potential problem that could relate to this is that
the game seems to have a problem moving on to the
next team’s turn. When I finish my turn, the game will
take an abnormally long time moving on to the next
team’s turn. This problem happens especially with
large heavily populated maps. Every time that I have
backed out of a campaign map and have been unable
to return to the map, this slowness had occurred
before I backed out.
- Another problem that may play a role is that when I
force a restart on a map (by exiting the game during
CPU’s turn and then restarting on the campaign level
select), I have noticed that some units have gone
missing. For example, on the pilgrim campaign, four
tectonic knights have gone missing making the level
nearly impossible to complete much less in the three
stars time frame. I wonder if this problem comes from
the same source?
I hope a fix is found. Again, this is for the Apple Store version. I play on IPhone. Thanks!