Bio sharpnel IMPLEMENTED
Posted: Mon Dec 11, 2023 12:16 am
An idea that I had posted on discord, this technology will enable a grenade ability for some insectoid infantry and an attack ability for some artillery units of the insectoids, and this technology will be researched in the barracks or structure Hatchery for 5 turns.The fragmentation grenade and artillery ammunition will cause around 10 damage plus the disorientation effect that will give -1 speed, -2 attack and -2 vision for 1~2 turns affecting just units of flesh and blood having 2~3 waiting shifts.
Technology description:Insectoids reuse remains of their large creatures as jaws and carapaces, strong and flexible enough to allow the manufacture of cheap explosives with fragmentation capabilities,allowing the enemy infantry to weaken and become disoriented.
Fragmentation grenade description:A cheap explosive produced from the remains of large insectoid creatures, not as efficient as conventional materials such as metals but having very similar effectiveness. Description of artillery fragmentation ammunition technology:Explosive ammunition with high fragmentation capacity, allowing damage and lowering the morale of enemy infantry. Fragmentation grenade and artillery ammunition skill disorientation effect description:The unit is suffering disorientation, hindering its mobility and perception of things around it, reducing its efficiency on the battlefield.
Fragmentation grenade description:A cheap explosive produced from the remains of large insectoid creatures, not as efficient as conventional materials such as metals but having very similar effectiveness. Description of artillery fragmentation ammunition technology:Explosive ammunition with high fragmentation capacity, allowing damage and lowering the morale of enemy infantry. Fragmentation grenade and artillery ammunition skill disorientation effect description:The unit is suffering disorientation, hindering its mobility and perception of things around it, reducing its efficiency on the battlefield.