Undoing Summoning a Unit that Requires Sacrifice
Posted: Sun Apr 28, 2024 10:50 pm
I have found a small issue in the game in regards to spells that can summon units with an extra cost.
Let's take, for example, the goblin witch's ability to summon a green dragon. To summon it, however, you need to sacrifice 4 units. So when you activate the spell, 4 nearby units will be deleted and you can choose where you want to summon the dragon. While choosing where you want to summon the unit, you can choose to cancel the ability. But the problem is, when you choose to cancel the ability, it doesn't bring back the units you sacrificed. This is consistent across all units who can summon things that have an extra cost. It would be really nice if I could undo the spell and bring those units back, as sometimes I might accidentally sacrifice something expensive.
Let's take, for example, the goblin witch's ability to summon a green dragon. To summon it, however, you need to sacrifice 4 units. So when you activate the spell, 4 nearby units will be deleted and you can choose where you want to summon the dragon. While choosing where you want to summon the unit, you can choose to cancel the ability. But the problem is, when you choose to cancel the ability, it doesn't bring back the units you sacrificed. This is consistent across all units who can summon things that have an extra cost. It would be really nice if I could undo the spell and bring those units back, as sometimes I might accidentally sacrifice something expensive.