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Heavy Lancer - IMPLEMENTED
Posted: Thu Feb 26, 2015 11:44 pm
by Alexander82
The Heavy lancer should be an upgrade for lancers
It might have extra bonuses to damage if he already moved that turn (a charge-like attack)
You might also make that heavy lancers upgrade if you make the standard heavy knight upgrade (instead of making a new one)
Re: Heavy Lancer
Posted: Fri Feb 27, 2015 10:38 am
by Alexander82
I edited the image
Re: Heavy Lancer
Posted: Fri Feb 27, 2015 11:49 am
by Alexander82
Some icon with different look
Re: Heavy Lancer
Posted: Fri Feb 27, 2015 2:56 pm
by COOLguy
Wow, dude. You have been busy.
Yes this is a great idea. I guess the tech cost is 6 turns as well. It will match the lancer against the heavy knight.
Re: Heavy Lancer
Posted: Fri Feb 27, 2015 2:59 pm
by Alexander82
Hehe thank you
Re: Heavy Lancer
Posted: Fri Feb 27, 2015 5:59 pm
by ollie444
These pictures are of jousters, who weren't used in battle, i'm afraid. They were only used for entertainment in tournaments. Just change the colors a bit, and thin down the lance, then I think your good to go. Nice idea, btw
Re: Heavy Lancer
Posted: Fri Feb 27, 2015 11:48 pm
by Alexander82
Thank you. Which one should i work on?
Re: Heavy Lancer
Posted: Sat Feb 28, 2015 7:43 pm
by balint
the shield on right arm guy. I like that.
Re: Heavy Lancer
Posted: Sun Mar 01, 2015 12:28 am
by Alexander82
the smaller one right?
Re: Heavy Lancer
Posted: Sun Mar 01, 2015 1:46 am
by COOLguy
It is the one that is named "shield on right arm" that he is referring to.

Re: Heavy Lancer
Posted: Sun Mar 01, 2015 12:36 pm
by Alexander82
How are these?
Re: Heavy Lancer
Posted: Sun Mar 01, 2015 12:37 pm
by Alexander82
You might also keep the jouster icon for special event maps or game modes
Re: Heavy Lancer
Posted: Sun Mar 01, 2015 10:38 pm
by COOLguy
They are good!
A few suggestions:
1) You can make the canvas a bit larger (32*40) then you are able to complete the super-lance.
2) It may be better to use a slightly off-color since red is a player color.
3) You might think about using the knight (rider of the other horsemen edited onto your horse) from the other units. That way this one will fit in better.
Just my suggestions.

Re: Heavy Lancer
Posted: Mon Mar 02, 2015 12:37 am
by Alexander82
1) 40 for width or height?
2) Ok, do you think it would be good to make it of the player color?
3) I wanted to give the feeling of an heavily armored knight, but i'll give it a try

Re: Heavy Lancer
Posted: Mon Mar 02, 2015 1:31 am
by COOLguy
1) 32*40 (xy) 40 is the height
2) Sorry I confused you there. What you have as pink will be the player color. (The Shield) But red is a player color (in game) so having that much red will be odd if it is blue's heavy lancer. So I suggest making what you have as red into an off-red color. So that it is not confused with player color in-game.
3) I mean like how it is on the chariot, and new hussars. You can edit him so it appears that he has more armor, but if you start from the same base for the guy, he will fit in better.
Just my suggestions.

Re: Heavy Lancer
Posted: Mon Mar 02, 2015 1:52 am
by Alexander82
Ok, what about it now?
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 3:54 am
by COOLguy
Wow.

My thoughts are that it is an improvement on your other ones. Daniel, what do you think? (and patroid)
A bit of shading is needed to give it depth, and maybe the horses legs look a bit odd. It is good!

Re: Heavy Lancer
Posted: Mon Mar 02, 2015 4:04 am
by Stratego (dev)
yes, they look good, but they also needs more work on details/shading.
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 10:07 am
by Alexander82
Is that better now?
i'm watching other units and i think it look more similar now
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 2:29 pm
by COOLguy
It is great!

Much better - you are improving.
A couple things: You didn't keep the same light source on your shadowing. The horse and the shield had opposite light and dark areas. You didn't keep up the shading for the flower designs on the horse: the pink area around the horse was shaded lighter, but the designs were the exact same color as the other designs in the darker part.
So I fixed those to show you what I mean. And on one I experimented with putting the other guy's head on there.
Tell me what you think.
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 2:51 pm
by Alexander82
They look much better now, about the head i liked the idea of a closed helmet for this unit, but maybe it's just a matter of taste
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 6:29 pm
by balint
hi,
I think we should modify his lance a bit, because it look like a cannon to me

Re: Heavy Lancer
Posted: Mon Mar 02, 2015 7:23 pm
by Stratego (dev)
they look much better, however i suggest using or existing horses (we have many versions already).
and make the guy sitting that horse, and also the horse clothing can be placed on the existing horse.
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 11:54 pm
by Alexander82
Done! Do you think is ok?
Re: Heavy Lancer
Posted: Mon Mar 02, 2015 11:58 pm
by Stratego (dev)
cool!
there was a "cannon" like suggestion, can u change that? (and maybe position the lance a bit it does not seems it is in his hand)
Re: Heavy Lancer
Posted: Tue Mar 03, 2015 12:26 am
by Alexander82
i'll try,

Re: Heavy Lancer
Posted: Tue Mar 03, 2015 1:03 am
by Alexander82
How's that one?
Re: Heavy Lancer
Posted: Tue Mar 03, 2015 5:25 am
by balint
that is great

Re: Heavy Lancer
Posted: Tue Mar 03, 2015 5:45 am
by Stratego (dev)
i like it!
maybe 1 pixel thinner lance? (just to taste that too)
Re: Heavy Lancer
Posted: Tue Mar 03, 2015 1:47 pm
by Alexander82
let me try, the angle is a bit difficult
