Money Wagon - ANSWERED
Posted: Fri Feb 27, 2015 10:30 pm
A new idea, I think. Can be used to transport "turns". I'll tell you how.
Unit, made in TCs or by workers. Costs 4 turns. After this, can be "fed" turns in TCs, each 3 turns giving it two extra points. Max points for it to be able to carry - 8. More point = slower speed, original speed is 5. With 8 turns this slows to 2. Points can be discarded (2 points max per turn) if a fast getaway is needed. Must have a worker in it to "drive" it. If attacked, the worker loses health until he dies, then the wagon can be captured by the other team like a TC, keeping its points. Points can also be cashed out at other TCs or structures at a rate of one point to one turn. So you can speed up the building of units.
Unit, made in TCs or by workers. Costs 4 turns. After this, can be "fed" turns in TCs, each 3 turns giving it two extra points. Max points for it to be able to carry - 8. More point = slower speed, original speed is 5. With 8 turns this slows to 2. Points can be discarded (2 points max per turn) if a fast getaway is needed. Must have a worker in it to "drive" it. If attacked, the worker loses health until he dies, then the wagon can be captured by the other team like a TC, keeping its points. Points can also be cashed out at other TCs or structures at a rate of one point to one turn. So you can speed up the building of units.