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Unit Undead Wraith
Posted: Fri Apr 10, 2015 8:27 pm
by Stratego (dev)
This is a new idea of a spirit:
- a spirit is a unit that is invisible to enemy (even if adjacent)
- but has an aura that all units near him gets "fear" (some attack and power reduction, like the current fear - maybe the same)
- if enemy steps on his tile than can be converted to undead side, if it is convertible at least a little
- this conversion can be
version a: 100% probabilty
version b: can be calculated as other conversion like at the litch. (spirit have eg. 40% and the unit can have resistance that is canculated)
- (building with worker on the spirit's tile kills the spirit immediately)
- the spirit can be seen by special units: eg. all animal unit can see them within LOS (bird, dog, elf wolf, eagle)
- if seen than it can be attacked, it has a low hp and defense - like an archer would have
- spirit can also lure into enemy buildings like the assassin can.
- spirit can go tru WALLS, even enemy walls!
- and also can go tru water
- spirit can damage anyone with low damage but better damage on enemy walls and towers and other buildings
cost: 3
hp: 10
armors: 0
attack: 1 (but bonus against buildings: +500% against production buildings (so 6 damage), +5000% against mega buildings like volcano (so 50 damage))
Re: Unit Undead Spirit version2
Posted: Fri Apr 10, 2015 8:54 pm
by Alexander82
why don't you give it an intermittence effect? one turn is invisible and the next one is visible. whe it is invisible it has fear effect, when it's visible any unit can attack it
Re: Unit Undead Spirit version2
Posted: Fri Apr 10, 2015 9:09 pm
by Stratego (dev)
ok, but why would it turn to visible? which ability is available only in visible form?
Re: Unit Undead Wraith
Posted: Fri Apr 10, 2015 9:22 pm
by Stratego (dev)
(i renamed it to wraith)
Re: Unit Undead Wraith
Posted: Sat Apr 11, 2015 5:13 pm
by Alexander82
When the wraith is visible it might scare a single creature that won't act in the next turn
A good way to neutralize big enemies (maybe too good; you might make this ability succesful based on the target cost)
Re: Unit Undead Wraith
Posted: Fri Apr 17, 2015 9:52 pm
by ollie444
Okay, cost 3. 50 damage against mega buildings. Gives fear. Walks through anything.
1) Doesn't this seem OP against mega buildings - You could build an army of these and destroy one in a turn.
2) How are they killed? The only ways I found would be splash catapult damage, spells, and counter-attack damage.
3) How would you find them. The only indicator would be fear, or unexplained damage.
Re: Unit Undead Wraith
Posted: Sat Jun 04, 2016 12:27 pm
by samuelch
I have a different idea for wraith. Wraith have fear ability, visible and decent power. But wraith have a special ability to spread corruption to the enemy units it attack. Corruption acts the same as poison but deal more damage and can ony be healed with spells (like disenchant or heal).
Wraith Guardians
Posted: Thu Nov 22, 2018 8:12 am
by Lynx Shafir
Visible and strong spirit
Resistant to physical damages
Cost 6-8 turn dark altar, mansion
"The wraith of a hollow laugh issued silently from his parted lips" (F. Scott Fitzgerald)
Has dodges
May power range 1
Chilling weapon
Can pass water... Walls And enemies
Speed min 4
No burning or poison.
The ghost of Once talented fighters led by malice, grudge and resentment ,summoned to protect the dark Lords for the eternity .
It is as a fog. A Spirit bereft from free will.
It's mournful wail brings shivers to anyone within earshot.
They fed on the fear and energies of living,
Moving freely thought anything and anyone their chilling blade slashes thought the strongest armor.
FEAR THE UNDEAD
Re: Unit Undead Wraith
Posted: Wed Dec 12, 2018 8:23 am
by Lynx Shafir
Im planning to make a wraith guardian(completely visible) eventually found this..
(there are many old ghost posts but we have banshees as only ghost...)
@Stratego (dev)
As for a ghost in general
1.Can the pass ENEMY WALLS be done already.?
2.as a ghost can we put an ability to ignore.. Let's say 50%physical dmg?
-Having low hp and exposed to magic attacks
Re: Unit Undead Wraith
Posted: Wed Dec 12, 2018 8:33 am
by makazuwr32
I'll prefer to use 50% dodge melee and ranged for ghost unit.
Re: Unit Undead Wraith
Posted: Wed Dec 12, 2018 11:51 am
by Savra
Share can pass through enemy walls and units, it's doable.
Re: Wraith Guardians
Posted: Sat Feb 09, 2019 5:04 pm
by Lynx Shafir
L.
Any suggestion?
Re: Wraith Guardians
Posted: Sun Feb 10, 2019 6:06 am
by General Brave
Good image, although don't know if needed. Need more opinions.
Re: Wraith Guardians
Posted: Wed Sep 04, 2019 3:56 pm
by Lynx Shafir
Improved it, thoughts?
Re: Wraith Guardians
Posted: Wed Sep 04, 2019 6:32 pm
by Stratego (dev)
AWESOME!
Re: Wraith Guardians
Posted: Wed Sep 04, 2019 7:14 pm
by StormSaint373
That looks forboding...
Excellent work!
Re: Wraith Guardians
Posted: Thu Sep 05, 2019 4:03 am
by Dagravian
Oh i liked.
It reminded me this.
Also if you make one variant with axes or spiked balls on the arms, you will get a vassago/wandering spirit.