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unit: fire archers - IMPLEMENTED

Posted: Tue May 13, 2014 3:50 pm
by lazi
Like poison but for buildings

Re: fire

Posted: Tue May 13, 2014 6:15 pm
by Mairon
Specify. You mean fire archers, or some 'torchbearers'?
Also, it would probably affect ships rather than buildings, because most of AoS buildings are shown to be made of stone.

Re: fire

Posted: Thu May 15, 2014 5:06 pm
by lazi
Both

New unit:Fire Archer

Posted: Wed Oct 01, 2014 8:12 am
by Lancer
This new unit cost 5 gems to upgade and he is like normal archer but shoots flaiming arrows they deal some more damage and PENETRATES pierce armor.So his attacks will ignore pierce armor the unit he shots.Picture for thi unit is same as normal archer but his arrows have yellow and orange color on top on it so it looks like fire.The way you compare normal archer to fire archer is that the fire archer has flaiming arrows in his backpack behind him.This unit takes 3 turns to build

Re: New unit:Fire Archer

Posted: Wed Oct 01, 2014 10:37 am
by patroid
Hi
Good idea!!
Maybe a bonus against buildings.

Patroid

Re: New unit:Fire Archer

Posted: Wed Oct 01, 2014 3:42 pm
by Storgar
I like the idea of a flame arrow but not the way you have described.
I feel it should be:
They have less range than normal archer so only 4 - due to weight of arrow and loss of aerodynamics.
No extra armor penetration - it is no stronger than a normal arrow.
Normal effect against troops.
It then sets fire to buildings and ships, these would stay on fire until a worker mends them and puts out the fire.
Each turn they are on fire they lose 8Hp.

Re: New unit:Fire Archer

Posted: Wed Oct 01, 2014 5:45 pm
by balint
And if ships ,,mend themelves'' after 2-4 flaming?

Re: New unit:Fire Archer

Posted: Wed Oct 01, 2014 5:48 pm
by Stratego (dev)
I like storgar version how it should work!

Re: New unit:Fire Archer

Posted: Wed Oct 01, 2014 6:08 pm
by COOLguy
Yes, very good!

Re: unit: fire archers

Posted: Sat Oct 04, 2014 6:01 am
by Stratego (dev)
(i have merged the two topics since fir3e archers was already suggested)

Fire Archer

Posted: Thu Jan 08, 2015 1:54 am
by Alex486
How about a fire archer that has the same stats as a regular archer, except it can burn mechanical units like battering rams, cats, trebuchet, walls, and towers. Basically any unit that can be built by a worker gets extra damage like the poison archer does to people units. To stop the burning damage from continuing, a worker has to make a repair.
The extra burn damage could be 5% or something like that. Thus, you could use one to attack several walls to accelerate a breach.

Re: Fire Archer

Posted: Thu Jan 08, 2015 1:56 am
by Alex486
The extra damage would be 5% per turn.

Re: Fire Archer

Posted: Thu Jan 08, 2015 10:02 am
by ejm29
I think this unit has already been suggested, and accepted in another thread :)

Re: Fire Archer

Posted: Thu Jan 08, 2015 10:46 am
by Stratego (dev)
Which? I will merge them

Everyone: please check if an idea has already a topic or not before opening a new topic. Thanks.

Re: Fire Archer

Posted: Thu Jan 08, 2015 1:29 pm
by ejm29

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 12:59 am
by COOLguy
Ok. I had thought that Patroid was going to make this image a while back, but I guess not. What do you think of this one?

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 5:31 am
by balint
I like it

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 7:19 am
by Stratego (dev)
not bad at all, but looks almost the same as the normal archer - could u make it a little more unique?
ideas:
- burning arrow in the bow
- some kind of pot on ground (like on AOF)

something like this.

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 2:02 pm
by patroid
What is a pot??

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 2:12 pm
by COOLguy
Hey that is cool! :) But I think a torch stuck in the ground is more realistic than a pot.
Patroid: he lost his quiver.

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 2:55 pm
by balint
Any of various usually domestic containers made of pottery, metal, or glass, as:
a. A round, fairly deep cooking vessel with a handle and often a lid.
b. A short round container for storing or serving food: a jam pot; a mustard pot.
c. A coffeepot.
d. A teapot.
:D

they are good

Re: unit: fire archers - ACCEPTED

Posted: Fri Jan 23, 2015 7:35 pm
by COOLguy
balint: LOL :lol:

Re: unit: fire archers - ACCEPTED

Posted: Sat Jan 24, 2015 11:00 am
by patroid
Hi
3.edit

Patroid

Re: unit: fire archers - ACCEPTED

Posted: Sat Jan 24, 2015 11:59 am
by balint
nice :)

Re: unit: fire archers - ACCEPTED

Posted: Sat Jan 24, 2015 12:01 pm
by Stratego (dev)
good! but maybe too much fire on left side, i suggest to put one of the fire on the right.

Re: unit: fire archers - ACCEPTED

Posted: Sat Jan 24, 2015 3:12 pm
by COOLguy
Like this?

Re: unit: fire archers - ACCEPTED

Posted: Sat Jan 24, 2015 6:52 pm
by Stratego (dev)
yes! this was the idea!

Re: unit: fire archers - ACCEPTED

Posted: Mon Feb 02, 2015 7:17 am
by patroid
Implement impleement implement!!

Please :D

Patroid

Re: unit: fire archers - ACCEPTED

Posted: Sat Mar 28, 2015 3:51 am
by DoomCarrot
YEEEES upsate them. Then I can burn taylortheundead's stupid fleet of warships that are bombarding my coast :D

Re: unit: fire archers - IMPLEMENTED

Posted: Thu Apr 02, 2015 9:12 pm
by Ness
Why fire archers doesnt get archery upradges from blacksmith