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Call to arms & Idle Workers Buttons

Posted: Wed Apr 22, 2015 6:52 am
by Alexander82
I think that in long lasting maps is not always easy to keep track of your units.
I was thinking about two options that we might acces from the bottom left menu.

Call to arms: When you choose this you may set on the map a tile. Every unit, aside from workers, and every production building will have their waypoint set on that tile. Useful to manage big armies.

Idle Worker: When you click the idle worker button it highlights every tile on the map where you have a worker that haven't already taken action.
The highlight should be of 3 colors:
Green: the worker has not moved or acted
Red: The worker has moved but not acted
Blue: The worker has acted but not moved.

If a worker is inside a building the highlight will be on the building itself.

Re: Call to arms & Idle Workers Buttons

Posted: Wed Apr 22, 2015 10:23 am
by Alex486
+1

Re: Call to arms & Idle Workers Buttons

Posted: Wed Apr 22, 2015 12:34 pm
by RiverRaider 1097
This would be a big help lot less tapping and dragging map good one!

Re: Call to arms & Idle Workers Buttons

Posted: Wed Apr 22, 2015 1:10 pm
by ejm29
+2

Re: Call to arms & Idle Workers Buttons

Posted: Tue May 19, 2015 5:07 pm
by Alexander82
the call to arms would be so useful in advanced long games