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Tech: Intelligence IMPLEMENTED

Posted: Fri Apr 24, 2015 6:24 pm
by Stratego (dev)
Techs that reduces the tech-stealing possiblity for the enemy.
cost: 5 turns.
makes stealing value
a) if enemy has default 10% down to 0%
b) if enemy has 10+40 than down to 10%

Re: Tech: Intelligence

Posted: Fri Apr 24, 2015 6:54 pm
by COOLguy
lol it is good! :)

Re: Tech: Intelligence

Posted: Fri Apr 24, 2015 8:49 pm
by Alexander82
Perfect. It'll bring one step back

Re: Tech: Intelligence

Posted: Fri Apr 24, 2015 10:49 pm
by Stratego (dev)
step back? what does it mean?(here)

Re: Tech: Intelligence

Posted: Sat Apr 25, 2015 8:33 am
by Alexander82
I mean, the enemy spies
Anyway great idea, in some maps you conquer and loose some tcs very easily and sometime it's just a way to give your tech to the enemies

Re: Tech: Intelligence

Posted: Sat Apr 25, 2015 3:45 pm
by ollie444
The name doesn't really suit it...

Re: Tech: Intelligence

Posted: Sat Apr 25, 2015 4:30 pm
by Stratego (dev)
Ok, any suggestions?

Re: Tech: Intelligence

Posted: Sat Apr 25, 2015 4:46 pm
by COOLguy
CIA :D lol

Re: Tech: Intelligence

Posted: Sat Apr 25, 2015 9:12 pm
by ollie444
I don't know... Security?

Re: Tech: Intelligence

Posted: Sat Apr 25, 2015 11:22 pm
by COOLguy
Counter-Espionage?

Re: Tech: Intelligence

Posted: Mon May 11, 2015 9:42 am
by Darkknight
ollie444 wrote:I don't know... Security?
Security sounds good

Re: Tech: Intelligence

Posted: Mon May 11, 2015 7:37 pm
by Stratego (dev)
"Anti-spying"?

Re: Tech: Intelligence

Posted: Mon May 11, 2015 8:17 pm
by ollie444
safe-keeping???????

Re: Tech: Intelligence

Posted: Mon May 11, 2015 11:22 pm
by RiverRaider 1097
:idea: Vaulttech

Re: Unit promotion/leveling system

Posted: Tue May 12, 2015 4:45 am
by patroid
Hi
What about something like Coding Encoding
Scramble...

So that they code the techs that enemys cant read that.

(I used google translator to get the word i hope you know what i mean)

Patroid

Re: Tech: Intelligence

Posted: Tue May 12, 2015 8:24 am
by ejm29
I think security sounds good (simple but effective! ) ;)

Re: Tech: Intelligence

Posted: Tue May 12, 2015 7:21 pm
by Stratego (dev)
the word needs to be not so "modern".

ideas:
"Technology guards"
"Scroll guards"
"Knowledge keepers"
"Knowledge guards"

Re: Tech: Intelligence

Posted: Wed May 13, 2015 12:27 am
by RiverRaider 1097
:roll: Security Guard :roll:

Re: Tech: Intelligence

Posted: Wed May 13, 2015 9:57 am
by silentz27
Nyahaha its vanguard haha

Re: Tech: Intelligence

Posted: Wed May 13, 2015 9:59 am
by Darkknight
Knowledge keepers is good

Re: Tech: Intelligence

Posted: Wed May 13, 2015 4:04 pm
by ollie444
What about archives or library. Or safe or vault.

Re: Tech: Intelligence

Posted: Wed May 13, 2015 4:35 pm
by silentz27
Maybe the library in the history the great library is the library of Alexandria of Greece or something

Re: Tech: Intelligence

Posted: Wed May 20, 2015 9:06 am
by Darkknight
Could be made in advancement center to make advancement center more useful

Re: Tech: Intelligence

Posted: Wed May 20, 2015 9:17 am
by Lancer
Technology gaurds reduces chance to steal technology and becose they are gaurds when enemy unit captures tc he loses 3 HP,how about that?

Re: Tech: Intelligence

Posted: Wed May 20, 2015 10:45 am
by Darkknight
Lancer wrote:Technology gaurds reduces chance to steal technology and becose they are gaurds when enemy unit captures tc he loses 3 HP,how about that?
I dont think that it should be a unit. It should be a tech

Re: Tech: Intelligence

Posted: Wed May 20, 2015 12:48 pm
by Lancer
its not a unit! its a boost to tc defense! you lose 3 hp when capturing enemy tc,its passive health reduction

Re: Tech: Intelligence

Posted: Fri May 22, 2015 7:54 am
by silentz27
Ahm maybe

Re: Tech: Intelligence

Posted: Sun Jun 21, 2015 1:59 am
by Darkknight
Lancer wrote:its not a unit! its a boost to tc defense! you lose 3 hp when capturing enemy tc,its passive health reduction
How will this reduce the chance of enemy stealing your tech?

Re: Tech: Intelligence

Posted: Sun Jun 21, 2015 2:05 am
by COOLguy
It won't. That's a separate idea that Lancer should have opened a separate topic for.

Re: Tech: Intelligence

Posted: Fri May 20, 2016 9:19 pm
by Stratego (dev)
I would like to implement this one, please someone suggest a tech image - thanks!