Page 1 of 1

buildings need more health - IMPLEMENTED

Posted: Sun Apr 26, 2015 8:30 am
by ollie444
I am so annoyed at how buildings like barracks are shot down in three turns by archers... It makes no sense.

I think you should increase armor, health and pierce armor of those buildings and also increase turn cost to make it up.

Re: buildings need more health

Posted: Sun Apr 26, 2015 8:33 am
by Stratego (dev)
i agree, any specific suggestions?
(i suggest increasing only the pierce armor - but tell me what u (all of you) think)

Re: buildings need more health

Posted: Sun Apr 26, 2015 11:50 am
by ollie444
40 hp and pierce armor 2

6 turns

Re: buildings need more health

Posted: Sun Apr 26, 2015 12:51 pm
by Ness
I think at only pierce armour should be higher

Re: buildings need more health

Posted: Sun Apr 26, 2015 2:25 pm
by RiverRaider 1097
I think its good as is my self, masonry solves this problem I've never counted how many archery shots it takes to destroy a building because after 4 or 5 shots I move on they are just to strong, you could get wiped out just by trying to take one down

Re: buildings need more health

Posted: Sun Apr 26, 2015 2:55 pm
by ollie444
Pierce armor 4?

Re: buildings need more health

Posted: Sun Apr 26, 2015 6:10 pm
by COOLguy
Is this for producing "factory" buildings? Will we need to raise the cost or balance the other structures when we change this?

Re: buildings need more health

Posted: Thu Apr 30, 2015 2:49 pm
by DoomCarrot
I actually like weak buildings, but if we must make them strong, they should take at least 5-6 turns to build.

Re: buildings need more health

Posted: Thu Apr 30, 2015 5:05 pm
by ollie444
I just want it so archers can't destroy it in like 3 hits or so. 2 armor and 5 pierce armor for 6 turns.

Re: buildings need more health

Posted: Thu Apr 30, 2015 6:26 pm
by RiverRaider 1097
You mean you guys don't use arrows the size of telephone poles :lol:

Re: buildings need more health

Posted: Thu Apr 30, 2015 6:30 pm
by Stratego (dev)
my suggestion is start with smaller change like smaller pierce armor - but changing nothing else.
i would try 2 pierce armor and changing nothing else.
later we can modify if this dont work properly.

Re: buildings need more health

Posted: Thu Apr 30, 2015 6:47 pm
by Stratego (dev)
and it is (+2 pArmor) implemented, will come on next update.

Re: buildings need more health - IMPLEMENTED

Posted: Tue Jun 16, 2015 6:40 pm
by Rolt
Let stonework adds health and barracks