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New tech: Woodworking
Posted: Tue Apr 28, 2015 1:07 am
by Hardeep
A very primal tech that allows the construction of all wood based units
ex. Catapults, ballistae, (up and coming ones like mantlets, pallisades, siege towers etc.)
Cost 1 turn (im feelin generous)

Re: New tech: Woodworking
Posted: Wed Apr 29, 2015 11:23 am
by silentz27
Why your feeling generous?? Ahm I don't know what is the best suggestion for here sorry hardeep I can't you in this i dea
Re: New tech: Woodworking
Posted: Wed Apr 29, 2015 9:01 pm
by Hardeep
Well the tech is sort of a filler, so to speak. Its just ununavoidable so it shouldn't be such a nuisance as ballistics
Re: New tech: Woodworking
Posted: Thu Apr 30, 2015 4:26 am
by silentz27
Ah OK so why your generous in this idea haha
Re: New tech: Woodworking
Posted: Sat May 23, 2015 11:59 am
by balint
What about this?: Adcanced woodworking
Reduce the production time of non-flesh-and-blood units by 1
OR
Incrase armor and health for non flesh and blood units
Re: New tech: Woodworking
Posted: Sun May 24, 2015 12:55 am
by silentz27
Maybe decrease 1turn of the production of all wood craft unit
Re: New tech: Woodworking
Posted: Sun May 24, 2015 2:00 am
by Darkknight
Decreasing the cost to build will be better
Re: New tech: Woodworking
Posted: Sun May 24, 2015 6:44 am
by Ness
Lower cost 1 turn makes units unbalanced. Like ballista cost 4 and lowering cost by 1 turn is 25% from original price and same with catapult that cost 8 is 12,5%. Maybe advanced woodworking should lower workers wooden unit building time with 10%.
Re: New tech: Woodworking
Posted: Fri May 29, 2015 12:20 pm
by silentz27
The better is decreasing of their turn because in that way this tech will be use full a they said the advancement acquired in everything now the weapons are high-tech and more advance like in the middle age when they create a things in same way they will know to create them quickly than their doing it slow because they create lots of their so they know how to create this quickly as a techniques
Re: New tech: Woodworking
Posted: Fri May 29, 2015 1:49 pm
by Darkknight
Instead of decreasing time to be built why not increase the health and armor for all wood units. Increase Hp by 8 and increase armor by 1 and pierce armor 1.
Re: New tech: Woodworking
Posted: Fri May 29, 2015 3:31 pm
by Ness
+hp and armour is better