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Beast Trainer

Posted: Sat Jun 13, 2015 8:12 pm
by Alexander82
A weak unit that can "spawn" animal units to attack.

idea 1:
the trainer every turn gain a token and can spend it to summon units, like 1 token dog, 2 tokens cougar or hawk, 3 tokens lion

idea 2
the trainer has multiple abilities that allows him to summun animals but they have a cooldown time based on the unit strenght/utility

What do you think?

He might also start with just dog and other training methods might be researched at the advance center

Re: Beast Trainer

Posted: Sun Jun 14, 2015 2:02 am
by Darkknight
Maybe each type of animal has a spawn chance. Stronger the animal the lower the spawn chance is.
For example a dog will have a spawn chance of 90% but a lion will have a spawn chance of 10%.

Re: Beast Trainer

Posted: Sun Jun 14, 2015 7:49 am
by ollie444
I think this is too unrealistic. I mean, no matter how good the beast-trainer is at his job, he can't just spawn a lion in out of the blue. Besides, it is not needed and would require new mechanics.

Re: Beast Trainer

Posted: Sun Jun 14, 2015 9:10 am
by Ness
Good idea but too unrealistic. Maybe unit to fantasy version.

Re: Beast Trainer

Posted: Sun Jun 14, 2015 11:35 am
by Darkknight
Ness wrote:Good idea but too unrealistic. Maybe unit to fantasy version.
yes. It is too unrealistic.

Re: Beast Trainer

Posted: Sun Jun 14, 2015 11:43 am
by Alexander82
It's not that he trained the beasts on the moment, he just release them on the battlefield