Town Fortifications
Posted: Fri Jul 17, 2015 9:01 pm
As the title suggests, perhaps a research able effect would be a good addition?
Town Fortification could be research able in the Advancements center, could take 6 turns or so, and would give any units inside a TC an added 2 armor and pierce armor (to simulate palisade walls around the town).
Also, I thought about another tech research able in the Advancements center, called "Oil Cauldrons". They would be a wall, castle and gatehouse tech that would take 6-8 turns to research, and when attacked, any melee units would take an initial 10hp damage, plus fire Damage over time for 3 turns? Perhaps this could only be applied to melee units every 3rd attack or so after the first?
Thoughts?
Town Fortification could be research able in the Advancements center, could take 6 turns or so, and would give any units inside a TC an added 2 armor and pierce armor (to simulate palisade walls around the town).
Also, I thought about another tech research able in the Advancements center, called "Oil Cauldrons". They would be a wall, castle and gatehouse tech that would take 6-8 turns to research, and when attacked, any melee units would take an initial 10hp damage, plus fire Damage over time for 3 turns? Perhaps this could only be applied to melee units every 3rd attack or so after the first?
Thoughts?