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Sword Dancer - IMPLEMENTED
Posted: Mon Aug 10, 2015 11:22 pm
by Alexander82
Dual wielding fighter.
It's stronger than a normal swordman and attacks two times per round
Re: Sword Dancer
Posted: Mon Aug 17, 2015 4:08 pm
by Alexander82
Made longer blades
Re: Sword Dancer
Posted: Fri Sep 04, 2015 11:57 am
by Alexander82
Stats:
Cost: 4
HP: 26
Attack Power: 8
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 5
Action/turn: 3
Spell Resistance: 80%
Size: 1x1
Builders: Tcs
Ability: Whirlwind Attack: The unit can hit any enemy unit in his range, that ability consume 2 actions
Re: Sword Dancer
Posted: Sat Oct 31, 2015 10:49 pm
by Alexander82
what you think about that Daniel?
Re: Sword Dancer
Posted: Sat Oct 31, 2015 11:23 pm
by Stratego (dev)
i did not heard of such either

is it a common unit in fantasy world?
Re: Sword Dancer
Posted: Sun Nov 01, 2015 12:55 am
by Alexander82
Yes, it is, units like sword dancers, dervishes, and such, agile dual wielding units
Re: Sword Dancer
Posted: Sun Nov 01, 2015 6:59 am
by Stratego (dev)
ok, i assume elves have these double swords too (however i thought elves do not like swords to be masters of it)
image: here again i suggest using an existing units as a basis.
stats: we dont have "consuming 2 turns" cost in the engine, please try thinking with the existing ones (eg. double attack, cooldown, an ability that does something eg. deals X damage around him) - if it fails than we can discuss what to implement.
thanks!
Re: Sword Dancer
Posted: Thu Dec 03, 2015 8:03 am
by Alexander82
i see, it is that we only have female elves in game
Re: Sword Dancer
Posted: Tue May 24, 2016 9:30 am
by First_Speaker
This is a good idea and yes, this is a commonly used elven concept. Wood elves in warhammer have "war dancers" (search it on Google for an image).
I always play elves in AoF (and in other games) so I support this unit.
Re: Sword Dancer
Posted: Tue May 24, 2016 9:32 am
by First_Speaker
Alexander82 wrote:Made longer blades
Do you mind if I freshen up the image a little bit?
Re: Sword Dancer
Posted: Wed May 25, 2016 7:41 pm
by patroid
Hi,
Ok work on a existing but try to keep Alexanders Concept.
Yust make it more 3dish.
Patroid
(Attached 3 existing)
Re: Sword Dancer
Posted: Wed May 25, 2016 10:56 pm
by Stratego (dev)
yes please make similar units than existing (i mean image taht "fit" to those units)
Re: Sword Dancer
Posted: Sat Aug 13, 2016 3:00 am
by Alexander82
based on legolas
Re: Sword Dancer
Posted: Sat Aug 13, 2016 6:07 am
by Stratego (dev)
cool! the skin colour is a bit pale (seem almost the same as his cloth)
however i looked back to the earlier image version and that was also very good i only ment to make it a little thinner (seemed much more robust than other elves)
i suggest putting in both units like an upgrade of each other

Re: Sword Dancer
Posted: Sat Aug 13, 2016 7:09 am
by Alexander82
Ok, i'll try also to edit the first one
Re: Sword Dancer
Posted: Sat Aug 13, 2016 9:30 am
by Alexander82
Now it should be less pale (that was actually wanted, cause i usually think elves with a clearer skin)
Re: Sword Dancer
Posted: Sat Aug 13, 2016 9:35 am
by Alexander82
I made my first version overall thinner
Re: Sword Dancer
Posted: Sat Aug 13, 2016 9:45 am
by Alexander82
Edit, even more thinner
We might now have 2 versions
Basic: Sword Dancer
Stats:
Cost: 4
HP: 18
Attack Power: 6
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 5
Action/turn: 2
Spell Resistance: 80%
Size: 1x1
Builders: Tcs
Ability: Whirlwind Attack: The unit can hit any enemy unit in his range
Advanced: Master Sword Dancer or Longsword Dancer
Stats:
Cost: 4
HP: 26
Attack Power: 8
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 5
Action/turn: 3
Spell Resistance: 80%
Size: 1x1
Builders: Tcs
Ability: Whirlwind Attack: The unit can hit any enemy unit in his range
Re: Sword Dancer
Posted: Sat Aug 13, 2016 11:14 am
by patroid
Hi,
Well what i dont linke at this Image that it is too much 2D.
His feets have the same Y-Coordinates and his Arms are like a Aegyptien Wall Painting.
Patroid
Pls try to keep a 3d ish style
Re: Sword Dancer
Posted: Sat Aug 13, 2016 3:07 pm
by Alexander82
Do you prefer this stance?
Re: Sword Dancer
Posted: Sun Aug 14, 2016 1:45 pm
by Alexander82
I tried to make the upgrade dressed in a more similar way than the base unit.
I made the trousers team colored and a light yellow chainmail
Re: Sword Dancer
Posted: Sun Aug 14, 2016 2:54 pm
by DoomCarrot
That very last image looks decent. However, perhaps the lower legs/foregaurds could look a little more shiny, because right now they kind of look like bloated skin.
Re: Sword Dancer
Posted: Sun Aug 14, 2016 3:02 pm
by Alexander82
Something like that?
Re: Sword Dancer
Posted: Sun Aug 14, 2016 4:06 pm
by DoomCarrot
Hm, I don't see much difference from the last picture, although the leg armor looks a little paler?
Sorry if I'm nitpicking, I would draw an example myself of what I'm thinking, but I don't have access to my computer right now.
Re: Sword Dancer
Posted: Sun Aug 14, 2016 4:33 pm
by Alexander82
Didn't you want something shinier?
Re: Sword Dancer
Posted: Sun Aug 14, 2016 5:36 pm
by Alexander82
Do you prefer this?
Re: Sword Dancer
Posted: Sun Aug 14, 2016 6:53 pm
by DoomCarrot
There we go! That looks much more like armor to me at least. Good job

Re: Sword Dancer
Posted: Sun Aug 14, 2016 6:59 pm
by Alexander82
Thank you

Re: Sword Dancer
Posted: Tue Aug 16, 2016 2:25 pm
by patroid
Hi,
Seems ok,
His right leg black border is in front of the left leg,
What is wrong since his left leg is in front@?@
Patroid
Re: Sword Dancer
Posted: Tue Aug 16, 2016 3:44 pm
by Alexander82
Sorry i didn't understand in details, can you rephrase?