Legionaries are kinda meh... - ANSWERED
Posted: Fri Aug 21, 2015 4:59 pm
So, I've tried to use the new legionaries a few games in a row, and they really don't seem like an effective, or important unit.
They are like a tough swordsman basically. They really don't serve much of a useful purpose in all honesty. By the time you have man-at-arms, they can stand toe to toe with a legionary and they only cost 2 turns.
My point is, legionaries kinda seem like a pointless cross-between unit, like chariots. They try to merge light and heavy infantry into one, and in the end create a unit that really isn't that good at anything. Now, I'm ok with this in all honesty, if everybody else likes them how they are, I get it. I just thought I would give me and my brother's opinions about them after we played a few games with them.
I don't know if anyone remembers the old topic that we discussed this unit in, but I recommended something along these lines: Make a very weak infantry unit (like a swordsman) and make them cost, say... 2 or 3 turns. However, they would have a special, that allowed adjacent legionaries to gain a +1 armor rating for every adjacent legionaire. So if you had 5 legionaries, the one in the middle would have 4 armor, and all the others on the sides would have 1 armor.
I think this would do a few things...
1. It would make them more historically accurate. Individual roman soldiers actually sucked. It was thier teamwork, training, and discipline that made them fight together incredibly well.
2. It would give people another reason to not just mindlessly charge in. They would require discipline and time to be a powerful force.
3. They would be far more useful and strategic. Right now they are almost over-balanced to the point that they kinda are meh at everything.
Yay or nay?
They are like a tough swordsman basically. They really don't serve much of a useful purpose in all honesty. By the time you have man-at-arms, they can stand toe to toe with a legionary and they only cost 2 turns.
My point is, legionaries kinda seem like a pointless cross-between unit, like chariots. They try to merge light and heavy infantry into one, and in the end create a unit that really isn't that good at anything. Now, I'm ok with this in all honesty, if everybody else likes them how they are, I get it. I just thought I would give me and my brother's opinions about them after we played a few games with them.
I don't know if anyone remembers the old topic that we discussed this unit in, but I recommended something along these lines: Make a very weak infantry unit (like a swordsman) and make them cost, say... 2 or 3 turns. However, they would have a special, that allowed adjacent legionaries to gain a +1 armor rating for every adjacent legionaire. So if you had 5 legionaries, the one in the middle would have 4 armor, and all the others on the sides would have 1 armor.
I think this would do a few things...
1. It would make them more historically accurate. Individual roman soldiers actually sucked. It was thier teamwork, training, and discipline that made them fight together incredibly well.
2. It would give people another reason to not just mindlessly charge in. They would require discipline and time to be a powerful force.
3. They would be far more useful and strategic. Right now they are almost over-balanced to the point that they kinda are meh at everything.
Yay or nay?