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version 1.015 PUBLISHED to GooglePlay
Posted: Sat Sep 05, 2015 7:09 pm
by Stratego (dev)
The fire archer got animated! Very nice! thanks to CoolGuy - Thanks!
up on server in 10 minutes.
Re: version 1.015
Posted: Tue Sep 08, 2015 4:02 am
by Stratego (dev)
- new unit, cannon ship: thanks to Coolguy!
- also the catapult ship got +1 speed.
up on server in 5
Re: version 1.015
Posted: Wed Sep 09, 2015 6:19 am
by Stratego (dev)
ALL maps have been modified by CoolGuy (technical things) so please everyone check as many maps as u can.
if u have pending campaign/random/multiplayer maps that will be a good test how flawlessly you can continue playing them!
so please
- try starting as many random maps as u can
- try playing as many campaign maps as u can
- try continuing earlier started random map games
- try continuing earlier started campaign map games
changes u can notice:
- the water-grass tile where the water is on tile top, and grass is on tile bottom, is changed to be "water" so sailable but not walkable.
- the big obelisk type of decoration and the big STONE statue, and the campfie is no longer on terrain layer but it works like a "unit" you can even click on it.
- The old 1x1 tile castles are removed and the new 2x3 based castles placed instead.
many thanks to COOLGUY!
Re: version 1.015
Posted: Wed Sep 09, 2015 8:44 pm
by Stratego (dev)
some maps fixed based on coolguys report - thanks!
also the above mentioned grass-shore tile is sailable from now (accidentally remainded only walkable)
Re: version 1.015
Posted: Fri Sep 11, 2015 7:59 pm
by Stratego (dev)
this bug is fixed:
Problem:
Every time I try to use the "if object is destroyed" trigger the game takes me back to the menu and asks if I want to send a error report to you.
How to recreate:
Just try to use the "if object is destroyed" trigger.
also new map from Coolguy in FAN section.