Unit Statsheet: Indicator for blacksmith benefits
Posted: Mon Sep 14, 2015 2:02 pm
Adding some kind of indicator for all units, stating if and which blacksmith research improves unit. It could also clarify which type of damage unit has.
The easiest solution would be writing it in description.
For example:
Swordsman
... desc ...
Weapon: Melee
Armor: Infantry
Spartan Hoplite
...desc...
Weapon: Unique (Normal)
Armor: Unique
Slinger
...desc...
Weapon: Unique (Piercing)
Armor: Unique
and then in research description could be added: Applies to weapon/armor type: Melee/Ranged/etc.
That rule could also be used to other research. Catapult and catapult ship could have "Weapon: Catapult (Normal)" and Area damage research "applies to weapon type: Catapult".
The easiest solution would be writing it in description.
For example:
Swordsman
... desc ...
Weapon: Melee
Armor: Infantry
Spartan Hoplite
...desc...
Weapon: Unique (Normal)
Armor: Unique
Slinger
...desc...
Weapon: Unique (Piercing)
Armor: Unique
and then in research description could be added: Applies to weapon/armor type: Melee/Ranged/etc.
That rule could also be used to other research. Catapult and catapult ship could have "Weapon: Catapult (Normal)" and Area damage research "applies to weapon type: Catapult".