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protection ANSWERED

Posted: Wed Oct 21, 2015 12:09 pm
by TheBluePhoenix
Structures behind fortresses and castles should not be able to be attacked by ranged units except siege units

Re: protection

Posted: Wed Oct 21, 2015 1:14 pm
by RiverRaider 1097
How do u figure? )

Re: protection

Posted: Wed Oct 21, 2015 3:28 pm
by TheBluePhoenix
Couldnt get what u are saying raider

Re: protection

Posted: Thu Oct 22, 2015 7:47 am
by ejm29
This has already be brought up in another topic.
If I remember correctly, Daniel said that this is not possible right now.
(I think due to engine limitations, and because there is no "facing side" for units yet )
Ie, the game would not know which side to block projectiles from :)

Re: protection

Posted: Thu Oct 22, 2015 11:42 am
by TheBluePhoenix
Hnmn right didnt think of that but this is nescessary as when i try to fortify my areas the enemies destroy other structures irrespectively

Re: protection

Posted: Thu Oct 22, 2015 5:10 pm
by Alexander82
Units should have the "line of sight"
i think it can be done somehow but it require much work

Re: protection

Posted: Thu Oct 22, 2015 5:16 pm
by Stratego (dev)
please link here the other thread so i can merge them.

not so much work (1-2 hours), but i dont think adding this extra complexity is a must have.

Re: protection

Posted: Thu Oct 22, 2015 6:47 pm
by TheBluePhoenix
No it is required because logically you shouldnt be able to see whats behind a large structure like castle or fortress. Ranged units should not be able to attack the units behind them. Even siege units should not be able to see the units behid the walls, they should just be able to attack at some random place behind the wall without knowing whether or not an enemy is present there. Absence of this reduces the defenciveness of these structures a lot. Also aos is mostly factual and logically this should be implemented

Re: protection

Posted: Thu Oct 22, 2015 7:47 pm
by Alexander82
I think too that this is an important modification. That would greatly increase the value of building a good line of walls

Re: protection ANSWERED

Posted: Thu Oct 22, 2015 9:30 pm
by ejm29
+1
But I have a feeling that implementing this will generate alot more bugs.

Re: protection ANSWERED

Posted: Fri Oct 23, 2015 4:54 am
by TheBluePhoenix
If dev said it can be done , then it can surely be done ;)

Re: protection ANSWERED

Posted: Fri Oct 23, 2015 4:52 pm
by ejm29
Oh, Im not saying it can't be done. Im just saying that adding it may cause a faw problems in the early stages of implementing it. (As most big changes do) :) but im most likely wrong.

Re: protection ANSWERED

Posted: Sat Sep 10, 2016 6:51 am
by TheBluePhoenix
Is it not possible to implement?
I think it is needed